From 5658b0695d7472bf322b32fed3693a9c0150f604 Mon Sep 17 00:00:00 2001 From: rxmarccall Date: Fri, 20 Dec 2019 15:42:16 -0700 Subject: [PATCH] Update NetworkBehaviour.md Simple typo for `ClientRPC` attribute that should be `ClientRpc` --- doc/Guides/NetworkBehaviour.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/Guides/NetworkBehaviour.md b/doc/Guides/NetworkBehaviour.md index 28b4eac0e..c66e20d87 100644 --- a/doc/Guides/NetworkBehaviour.md +++ b/doc/Guides/NetworkBehaviour.md @@ -104,7 +104,7 @@ Client RPC calls are not restricted to player game objects, and may be called on To define a Client RPC call in your code, you must write a function which: - Has a name that begins with `Rpc` -- Has the `ClientRPC` attribute +- Has the `ClientRpc` attribute See [Communications](Communications/index.md) and related sections for more information.