diff --git a/Assets/Mirror/Runtime/NetworkServer.cs b/Assets/Mirror/Runtime/NetworkServer.cs index b0f9b5945..99cd05a75 100644 --- a/Assets/Mirror/Runtime/NetworkServer.cs +++ b/Assets/Mirror/Runtime/NetworkServer.cs @@ -940,8 +940,8 @@ internal static void SendSpawnMessage(NetworkIdentity identity, NetworkConnectio SpawnMessage msg = new SpawnMessage { netId = identity.netId, - isLocalPlayer = conn?.identity == identity, - isOwner = identity.connectionToClient == conn && conn != null, + isLocalPlayer = conn.identity == identity, + isOwner = identity.connectionToClient == conn, sceneId = identity.sceneId, assetId = identity.assetId, // use local values for VR support