Removed YouTube link. Link is changing soon. (#1959)

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# Network Transform
<https://www.youtube.com/watch?v=Z0th49NERl4&list=PLkx8oFug638oBYF5EOwsSS-gOVBXj1dkP&index=3>
The Network Transform component synchronizes the position, rotation, and scale of networked game objects across the network.
A game object with a Network Transform component must also have a Network Identity component. When you add a Network Transform component to a game object, Mirror also adds a Network Identity component on that game object if it does not already have one.