NetworkMatch: Added missing attributes

This commit is contained in:
MrGadget1024 2021-10-01 06:15:00 -04:00
parent 3afd54e182
commit 5d225bd407

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@ -1,8 +1,12 @@
// simple component that holds match information
using System;
using UnityEngine;
namespace Mirror
{
[DisallowMultipleComponent]
[AddComponentMenu("Network/NetworkMatch")]
[HelpURL("https://mirror-networking.gitbook.io/docs/guides/interest-management")]
public class NetworkMatch : NetworkBehaviour
{
///<summary>Set this to the same value on all networked objects that belong to a given match</summary>