diff --git a/Assets/Mirror/Core/NetworkClient.cs b/Assets/Mirror/Core/NetworkClient.cs index 06cd81cb9..f687a3ea5 100644 --- a/Assets/Mirror/Core/NetworkClient.cs +++ b/Assets/Mirror/Core/NetworkClient.cs @@ -1480,12 +1480,6 @@ internal static void NetworkEarlyUpdate() internal static void NetworkLateUpdate() { // broadcast ClientToServer components while active - // note that Broadcast() runs every update. - // on clients with 120 Hz, this will run 120 times per second. - // however, Broadcast only checks .owned, which usually aren't many. - // - // we could use a .sendInterval, but it would also put a minimum - // limit to every component's sendInterval automatically. if (active) { // broadcast every sendInterval.