Merge pull request #1041 from MrGadget1024/DocUpdate919

Updated PickupDropChild Doc
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MrGadget 2019-08-29 10:27:58 -04:00 committed by GitHub
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@ -183,6 +183,8 @@ public class SceneObject : NetworkBehaviour
In the run-time image below, the Ball(Clone) is attached to the `RightHand` object, and the Box(Clone) is attached to the SceneObject(Clone), which is shown in the inspector.
> The art prefabs have simple colliders on them (sphere, box, capsule). If your art item has a mesh collider, it must be marked as Convex to work with the RigidBody on the SceneObject container.
![Screenshot of Kyle with equipped item and scene object](ChildObjects2.PNG)
## Pickup Items