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@ -370,6 +370,7 @@ public static void MovePhysicsComponents(GameObject source, GameObject destinati
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{
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{
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MoveRigidbody(source, destination);
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MoveRigidbody(source, destination);
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MoveAllColliders(source, destination);
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MoveAllColliders(source, destination);
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MoveAllJoints(source, destination);
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}
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}
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}
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}
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}
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}
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