doc: updated comment

This commit is contained in:
MrGadget1024 2021-03-14 15:10:13 -04:00
parent 78b6cfbde7
commit 6384d1c244

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@ -756,7 +756,7 @@ public virtual void ServerChangeScene(string newSceneName)
OnServerChangeScene(newSceneName); OnServerChangeScene(newSceneName);
// Suspend the server's transport while changing scenes // Suspend the server's transport while changing scenes
// It will be re-enabled in FinishScene. // It will be re-enabled in FinishLoadScene.
Transport.activeTransport.enabled = false; Transport.activeTransport.enabled = false;
loadingSceneAsync = SceneManager.LoadSceneAsync(newSceneName); loadingSceneAsync = SceneManager.LoadSceneAsync(newSceneName);