diff --git a/Assets/Mirror/CompilerSymbols/PreprocessorDefine.cs b/Assets/Mirror/CompilerSymbols/PreprocessorDefine.cs index a1f5e85ea..a8df70726 100644 --- a/Assets/Mirror/CompilerSymbols/PreprocessorDefine.cs +++ b/Assets/Mirror/CompilerSymbols/PreprocessorDefine.cs @@ -47,6 +47,7 @@ public static void AddDefineSymbols() "MIRROR_2022_9_OR_NEWER", "MIRROR_2022_10_OR_NEWER", "MIRROR_70_0_OR_NEWER", + "MIRROR_71_0_OR_NEWER", }; // only touch PlayerSettings if we actually modified it. diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 47d1361ec..e19f5b452 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -272,6 +272,7 @@ PlayerSettings: m_BuildTargetIcons: [] m_BuildTargetPlatformIcons: [] m_BuildTargetBatching: [] + m_BuildTargetShaderSettings: [] m_BuildTargetGraphicsJobs: - m_BuildTarget: MacStandaloneSupport m_GraphicsJobs: 0 @@ -314,6 +315,8 @@ PlayerSettings: m_APIs: 0b00000008000000 m_Automatic: 0 m_BuildTargetVRSettings: [] + m_DefaultShaderChunkSizeInMB: 16 + m_DefaultShaderChunkCount: 0 openGLRequireES31: 0 openGLRequireES31AEP: 0 openGLRequireES32: 0 @@ -474,6 +477,7 @@ PlayerSettings: switchNetworkInterfaceManagerInitializeEnabled: 1 switchPlayerConnectionEnabled: 1 switchUseNewStyleFilepaths: 0 + switchUseLegacyFmodPriorities: 1 switchUseMicroSleepForYield: 1 switchEnableRamDiskSupport: 0 switchMicroSleepForYieldTime: 25 @@ -573,8 +577,9 @@ PlayerSettings: webGLLinkerTarget: 1 webGLThreadsSupport: 0 webGLDecompressionFallback: 0 + webGLPowerPreference: 2 scriptingDefineSymbols: - Standalone: MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;MIRROR_46_0_OR_NEWER;MIRROR_47_0_OR_NEWER;MIRROR_53_0_OR_NEWER;MIRROR_55_0_OR_NEWER;MIRROR_57_0_OR_NEWER;MIRROR_58_0_OR_NEWER;MIRROR_65_0_OR_NEWER;MIRROR_66_0_OR_NEWER;MIRROR_2022_9_OR_NEWER;MIRROR_2022_10_OR_NEWER;MIRROR_70_0_OR_NEWER + Standalone: MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;MIRROR_46_0_OR_NEWER;MIRROR_47_0_OR_NEWER;MIRROR_53_0_OR_NEWER;MIRROR_55_0_OR_NEWER;MIRROR_57_0_OR_NEWER;MIRROR_58_0_OR_NEWER;MIRROR_65_0_OR_NEWER;MIRROR_66_0_OR_NEWER;MIRROR_2022_9_OR_NEWER;MIRROR_2022_10_OR_NEWER;MIRROR_70_0_OR_NEWER;MIRROR_71_0_OR_NEWER additionalCompilerArguments: {} platformArchitecture: {} scriptingBackend: @@ -586,6 +591,7 @@ PlayerSettings: allowUnsafeCode: 0 useDeterministicCompilation: 1 enableRoslynAnalyzers: 1 + selectedPlatform: 0 additionalIl2CppArgs: scriptingRuntimeVersion: 1 gcIncremental: 0 @@ -665,6 +671,7 @@ PlayerSettings: m_VersionName: apiCompatibilityLevel: 3 activeInputHandler: 0 + windowsGamepadBackendHint: 0 cloudProjectId: framebufferDepthMemorylessMode: 0 qualitySettingsNames: []