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Remove privates (#1072)
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58be4d44fd
commit
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@ -35,7 +35,7 @@ public enum Compression { None, Much, Lots, NoRotation }; // easily understandab
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// server
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// server
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Vector3 lastPosition;
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Vector3 lastPosition;
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Quaternion lastRotation;
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Quaternion lastRotation;
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private Vector3 lastScale;
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Vector3 lastScale;
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// client
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// client
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public class DataPoint
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public class DataPoint
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@ -17,7 +17,7 @@ void SetColor(Color color)
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materialClone.color = color;
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materialClone.color = color;
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}
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}
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private void OnDestroy()
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void OnDestroy()
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{
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{
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Destroy(materialClone);
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Destroy(materialClone);
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}
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}
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@ -91,7 +91,7 @@ public class NetworkBehaviour : MonoBehaviour
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public NetworkConnection connectionToClient => netIdentity.connectionToClient;
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public NetworkConnection connectionToClient => netIdentity.connectionToClient;
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protected ulong syncVarDirtyBits { get; private set; }
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protected ulong syncVarDirtyBits { get; private set; }
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private ulong syncVarHookGuard;
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ulong syncVarHookGuard;
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protected bool getSyncVarHookGuard(ulong dirtyBit)
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protected bool getSyncVarHookGuard(ulong dirtyBit)
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{
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{
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@ -172,7 +172,7 @@ protected void InitSyncObject(SyncObject syncObject)
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#region Commands
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#region Commands
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private static int GetMethodHash(Type invokeClass, string methodName)
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static int GetMethodHash(Type invokeClass, string methodName)
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{
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{
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// (invokeClass + ":" + cmdName).GetStableHashCode() would cause allocations.
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// (invokeClass + ":" + cmdName).GetStableHashCode() would cause allocations.
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// so hash1 + hash2 is better.
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// so hash1 + hash2 is better.
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@ -1242,7 +1242,7 @@ internal void MirrorUpdate()
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}
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}
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}
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}
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private void ClearDirtyBits()
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void ClearDirtyBits()
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{
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{
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foreach (NetworkBehaviour comp in NetworkBehaviours)
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foreach (NetworkBehaviour comp in NetworkBehaviours)
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{
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{
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