simple repro for hooks leaking

They do not seem to though
This commit is contained in:
Robin Rolf 2024-09-19 12:28:18 +00:00
parent 072521727f
commit 671ac51bca
14 changed files with 938 additions and 39 deletions

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using System;
using System.Collections;
using System.Collections.Generic;
using Mirror;
using UnityEngine;
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UI : MonoBehaviour
{
private void OnGUI()
{
GUILayout.BeginArea(new Rect(20, 120, 215, 300));
if (GUILayout.Button("GC.Collect"))
{
Resources.UnloadUnusedAssets();
GC.Collect();
}
double use = GC.GetTotalMemory(false) / 1024.0 / 1024;
GUILayout.TextArea($"{use:N1} MiB");
GUILayout.EndArea();
}
}

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"url": "https://packages.unity.com"
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