2k Demo: enable GPU Instancing for Monster & Player materials to reduce batches from 8k to 26 when drawing all 2k monsters

This commit is contained in:
vis2k 2020-06-06 11:06:11 +02:00
parent 864fdd5fdc
commit 67c604959c
2 changed files with 2 additions and 2 deletions

View File

@ -11,7 +11,7 @@ Material:
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}

View File

@ -11,7 +11,7 @@ Material:
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}