diff --git a/Assets/Mirror/Components/ForecastRigidbody/ForecastRigidbody.cs b/Assets/Mirror/Components/ForecastRigidbody/ForecastRigidbody.cs index 310bbe3fd..97fabd670 100644 --- a/Assets/Mirror/Components/ForecastRigidbody/ForecastRigidbody.cs +++ b/Assets/Mirror/Components/ForecastRigidbody/ForecastRigidbody.cs @@ -121,7 +121,7 @@ public class ForecastRigidbody : NetworkBehaviour [Header("Performance")] // Rigidbody is kept only while predicting & blending. // it's automatically removed while following to reduce any physics overhead. - [Tooltip("Option to only keep the Rigidbody while predicting. Automatically destroyed while following. For massive physics scenes.")] + [Tooltip("Option to only keep the Rigidbody while predicting. Automatically destroyed while following.\nUseful for massive physics scenes where the client only ever predicts a few Rigidbodies at a time.")] public bool rigidbodyOnDemand = false; RigidbodyConfiguration rbConfig;