diff --git a/Assets/Mirror/Core/NetworkClient.cs b/Assets/Mirror/Core/NetworkClient.cs index 5446e2a1a..88c48f0c8 100644 --- a/Assets/Mirror/Core/NetworkClient.cs +++ b/Assets/Mirror/Core/NetworkClient.cs @@ -1485,9 +1485,8 @@ static void Broadcast() } // spawned list should have no null entries because we // always call Remove in OnObjectDestroy everywhere. - // if it does have null then someone used - // GameObject.Destroy instead of NetworkServer.Destroy. - else Debug.LogWarning($"Found 'null' entry in observing list for connectionId={connection.connectionId}. Please call NetworkServer.Destroy to destroy networked objects. Don't use GameObject.Destroy."); + // if it does have null then we missed something. + else Debug.LogWarning($"Found 'null' entry in owned list for client. This is unexpected behaviour."); } }