This commit is contained in:
miwarnec 2024-11-05 12:03:33 +01:00
parent 51947ba9b5
commit 6e71c5e918

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@ -175,8 +175,6 @@ bool Changed(Vector3 currentPosition, Quaternion currentRotation)//, Vector3 cur
{
float positionDelta = Vector3.Distance(currentPosition, lastSerializedBaselinePosition);
if (positionDelta >= positionSensitivity)
// float positionChange = (currentPosition - lastPosition).sqrMagnitude;
// if (positionChange >= positionPrecisionSqr)
{
return true;
}