From 707c20c6d653336493f3c6c555cfacf72127b31a Mon Sep 17 00:00:00 2001 From: vis2k Date: Sun, 7 Mar 2021 16:34:04 +0800 Subject: [PATCH] syntax --- Assets/Mirror/Runtime/ClientScene.cs | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/Assets/Mirror/Runtime/ClientScene.cs b/Assets/Mirror/Runtime/ClientScene.cs index b60525b59..0e04c4f0d 100644 --- a/Assets/Mirror/Runtime/ClientScene.cs +++ b/Assets/Mirror/Runtime/ClientScene.cs @@ -40,17 +40,21 @@ public static class ClientScene /// This is a dictionary of the prefabs that are registered on the client with ClientScene.RegisterPrefab(). /// The key to the dictionary is the prefab asset Id. /// - public static readonly Dictionary prefabs = new Dictionary(); + public static readonly Dictionary prefabs = + new Dictionary(); /// /// This is dictionary of the disabled NetworkIdentity objects in the scene that could be spawned by messages from the server. /// The key to the dictionary is the NetworkIdentity sceneId. /// - internal static readonly Dictionary spawnableObjects = new Dictionary(); + internal static readonly Dictionary spawnableObjects = + new Dictionary(); // spawn handlers - internal static readonly Dictionary spawnHandlers = new Dictionary(); - internal static readonly Dictionary unspawnHandlers = new Dictionary(); + internal static readonly Dictionary spawnHandlers = + new Dictionary(); + internal static readonly Dictionary unspawnHandlers = + new Dictionary(); internal static void Shutdown() {