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NetworkClient.UpdateClients renamed to UpdateClient
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@ -254,7 +254,7 @@ public void UnregisterHandler(MsgType msgType)
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UnregisterHandler((short)msgType);
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}
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internal static void UpdateClients()
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internal static void UpdateClient()
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{
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singleton?.Update();
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}
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@ -937,7 +937,7 @@ internal void UNetUpdate()
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public static void UNetStaticUpdate()
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{
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NetworkServer.Update();
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NetworkClient.UpdateClients();
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NetworkClient.UpdateClient();
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NetworkManager.UpdateScene();
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}
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}
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