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@ -217,6 +217,8 @@ void CmdClientToServerBaseline_PositionRotation(byte baselineTick, Vector3 posit
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// debug draw: baseline
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// debug draw: baseline
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if (debugDraw) Debug.DrawLine(position, position + Vector3.up, Color.yellow, 10f);
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if (debugDraw) Debug.DrawLine(position, position + Vector3.up, Color.yellow, 10f);
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Debug.Log($"{name} server received baseline: {baselineTick}");
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// if baseline counts as delta, insert it into snapshot buffer too
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// if baseline counts as delta, insert it into snapshot buffer too
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if (baselineIsDelta)
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if (baselineIsDelta)
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OnClientToServerDeltaSync(baselineTick, position, rotation);//, scale);
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OnClientToServerDeltaSync(baselineTick, position, rotation);//, scale);
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@ -271,6 +273,8 @@ void CmdClientToServerDelta_PositionRotation(byte baselineTick, Vector3 position
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// debug draw: delta
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// debug draw: delta
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if (debugDraw) Debug.DrawLine(position, position + Vector3.up, Color.white, 10f);
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if (debugDraw) Debug.DrawLine(position, position + Vector3.up, Color.white, 10f);
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Debug.Log($"[{name}] server received delta for {baselineTick}, with last baseline {lastDeserializedBaselineTick}");
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// Debug.Log($"[{name}] server received delta for baseline #{lastDeserializedBaselineTick}");
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// Debug.Log($"[{name}] server received delta for baseline #{lastDeserializedBaselineTick}");
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OnClientToServerDeltaSync(baselineTick, position, rotation);//, scale);
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OnClientToServerDeltaSync(baselineTick, position, rotation);//, scale);
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}
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}
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