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@ -179,7 +179,6 @@ public void OnDisconnectedEventCalled()
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[Test]
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public void ConnectionsDict()
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{
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// listen
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NetworkServer.Listen(2);
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Assert.That(NetworkServer.connections.Count, Is.EqualTo(0));
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@ -211,7 +210,6 @@ public void OnConnectedOnlyAllowsNonZeroConnectionIds()
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// 0 is for local player
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// <0 is never used
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// listen
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NetworkServer.Listen(2);
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Assert.That(NetworkServer.connections.Count, Is.EqualTo(0));
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@ -231,7 +229,6 @@ public void OnConnectedOnlyAllowsNonZeroConnectionIds()
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[Test]
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public void ConnectDuplicateConnectionIds()
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{
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// listen
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NetworkServer.Listen(2);
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Assert.That(NetworkServer.connections.Count, Is.EqualTo(0));
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