mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-17 18:40:33 +00:00
fix(TankTheftAuto): Removed old Canvas UI
This commit is contained in:
parent
3f82e7cd11
commit
7587423401
@ -13,7 +13,7 @@ OcclusionCullingSettings:
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--- !u!104 &2
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RenderSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 9
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serializedVersion: 10
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m_Fog: 0
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m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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m_FogMode: 3
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@ -38,12 +38,12 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 12
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m_GIWorkflowMode: 1
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m_GISettings:
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serializedVersion: 2
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m_BounceScale: 1
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@ -66,9 +66,6 @@ LightmapSettings:
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m_LightmapParameters: {fileID: 0}
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m_LightmapsBakeMode: 1
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m_TextureCompression: 1
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m_FinalGather: 0
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m_FinalGatherFiltering: 1
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m_FinalGatherRayCount: 256
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m_ReflectionCompression: 2
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m_MixedBakeMode: 2
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m_BakeBackend: 0
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@ -395,6 +392,8 @@ MeshRenderer:
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RayTracingAccelStructBuildFlagsOverride: 0
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m_RayTracingAccelStructBuildFlags: 1
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m_RenderingLayerMask: 4294967295
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m_RendererPriority: 0
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m_Materials:
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@ -549,274 +548,6 @@ BoxCollider:
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serializedVersion: 3
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m_Size: {x: 0.1, y: 8, z: 10}
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m_Center: {x: -5, y: 4, z: 0}
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--- !u!1 &1111626353
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1111626354}
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- component: {fileID: 1111626356}
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- component: {fileID: 1111626355}
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m_Layer: 5
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m_Name: Text (Legacy)
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &1111626354
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1111626353}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1324361701}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0.00009918213, y: 0}
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m_SizeDelta: {x: -12.5499, y: -12.5499}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1111626355
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1111626353}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_FontData:
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m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
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m_FontSize: 20
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 2
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m_MaxSize: 40
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m_Alignment: 3
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m_AlignByGeometry: 0
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m_RichText: 1
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 1
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m_LineSpacing: 1
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m_Text: 'Tank Zone
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Enter: E
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Exitl: Q
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Move: WASD
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Turret: Mouse
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Shoot:
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Spacebar'
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--- !u!222 &1111626356
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1111626353}
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m_CullTransparentMesh: 1
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--- !u!1 &1324361700
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1324361701}
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- component: {fileID: 1324361703}
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- component: {fileID: 1324361702}
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m_Layer: 5
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m_Name: Image
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &1324361701
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1324361700}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1111626354}
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m_Father: {fileID: 1691128381}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 176.0082, y: 159.924}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &1324361702
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1324361700}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 0.2509804}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 0}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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m_FillAmount: 1
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m_FillClockwise: 1
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!222 &1324361703
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1324361700}
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m_CullTransparentMesh: 1
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--- !u!1 &1691128377
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1691128381}
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- component: {fileID: 1691128380}
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- component: {fileID: 1691128379}
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- component: {fileID: 1691128378}
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m_Layer: 5
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m_Name: Canvas
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &1691128378
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1691128377}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_IgnoreReversedGraphics: 1
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m_BlockingObjects: 0
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m_BlockingMask:
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serializedVersion: 2
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m_Bits: 4294967295
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--- !u!114 &1691128379
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1691128377}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_UiScaleMode: 1
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m_ReferencePixelsPerUnit: 100
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m_ScaleFactor: 1
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m_ReferenceResolution: {x: 1280, y: 800}
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m_ScreenMatchMode: 0
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m_MatchWidthOrHeight: 0.5
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m_PhysicalUnit: 3
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m_FallbackScreenDPI: 96
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m_DefaultSpriteDPI: 96
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m_DynamicPixelsPerUnit: 1
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m_PresetInfoIsWorld: 0
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--- !u!223 &1691128380
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Canvas:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1691128377}
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m_Enabled: 1
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serializedVersion: 3
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m_RenderMode: 0
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m_Camera: {fileID: 0}
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m_PlaneDistance: 100
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m_PixelPerfect: 0
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m_ReceivesEvents: 1
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m_OverrideSorting: 0
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m_OverridePixelPerfect: 0
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m_SortingBucketNormalizedSize: 0
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m_VertexColorAlwaysGammaSpace: 0
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m_AdditionalShaderChannelsFlag: 0
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m_UpdateRectTransformForStandalone: 0
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m_SortingLayerID: 0
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m_SortingOrder: 0
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m_TargetDisplay: 0
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--- !u!224 &1691128381
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1691128377}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1324361701}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 0}
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--- !u!1 &1695890598
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GameObject:
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m_ObjectHideFlags: 0
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@ -951,9 +682,8 @@ Light:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2054208274}
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m_Enabled: 1
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serializedVersion: 10
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serializedVersion: 11
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m_Type: 1
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m_Shape: 0
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Intensity: 1
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m_Range: 10
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@ -1317,6 +1047,5 @@ SceneRoots:
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- {fileID: 2816348668128435083}
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- {fileID: 1107091656}
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- {fileID: 4239341309712137294}
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- {fileID: 1691128381}
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- {fileID: 8654251058949446163}
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- {fileID: 1997245513}
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@ -153,7 +153,7 @@ MonoBehaviour:
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syncRotation: 1
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syncScale: 0
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onlySyncOnChange: 1
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compressRotation: 1
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compressRotation: 0
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interpolatePosition: 1
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interpolateRotation: 1
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interpolateScale: 1
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@ -183,11 +183,11 @@ MonoBehaviour:
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syncMode: 0
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syncInterval: 0
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target: {fileID: 2763801909253176930}
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syncPosition: 1
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syncPosition: 0
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syncRotation: 1
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syncScale: 0
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onlySyncOnChange: 1
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compressRotation: 1
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compressRotation: 0
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interpolatePosition: 1
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interpolateRotation: 1
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interpolateScale: 1
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@ -217,11 +217,11 @@ MonoBehaviour:
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syncMode: 0
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syncInterval: 0
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target: {fileID: 2763801909253176940}
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syncPosition: 1
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syncPosition: 0
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syncRotation: 1
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syncScale: 0
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onlySyncOnChange: 1
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compressRotation: 1
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compressRotation: 0
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interpolatePosition: 1
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interpolateRotation: 1
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interpolateScale: 1
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@ -292,7 +292,7 @@ MonoBehaviour:
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syncDirection: 0
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syncMode: 0
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syncInterval: 0
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TurretUIPrefab: {fileID: 644766297742565710, guid: 4d16730f7a8ba0a419530d1156d25080, type: 3}
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turretUIPrefab: {fileID: 644766297742565710, guid: 4d16730f7a8ba0a419530d1156d25080, type: 3}
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projectilePrefab: {fileID: 5890560936853567077, guid: aec853915cd4f4477ba1532b5fe05488, type: 3}
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animator: {fileID: 2763801909243548044}
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turretNTR: {fileID: 1696720273189594966}
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@ -418,6 +418,8 @@ MeshRenderer:
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RayTracingAccelStructBuildFlagsOverride: 0
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m_RayTracingAccelStructBuildFlags: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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@ -528,6 +530,8 @@ MeshRenderer:
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RayTracingAccelStructBuildFlagsOverride: 0
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m_RayTracingAccelStructBuildFlags: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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@ -646,6 +650,8 @@ MeshRenderer:
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RayTracingAccelStructBuildFlagsOverride: 0
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m_RayTracingAccelStructBuildFlags: 1
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m_RenderingLayerMask: 1
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||||
m_RendererPriority: 0
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||||
m_Materials:
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