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Make startPositionIndex public (#1288)
* Make startPositionIndex public startPositions is a public list, so the index should be too. * Update NetworkManager.cs * Update NetworkManager.cs
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@ -789,7 +789,7 @@ void FinishLoadScene()
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#region Start Positions
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#region Start Positions
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static int startPositionIndex;
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public static int startPositionIndex;
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/// <summary>
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/// <summary>
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/// List of transforms populted by NetworkStartPosition components found in the scene.
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/// List of transforms populted by NetworkStartPosition components found in the scene.
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