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tests: revisit coverage
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@ -53,8 +53,9 @@ public void Benchmark(int iterations, int insertions, int limit)
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// straight forward test
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[Test]
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[Test]
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public void Insert()
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public void Insert_Basic()
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{
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{
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const int limit = 3;
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const int limit = 3;
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@ -84,5 +85,37 @@ public void Insert()
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Assert.That(history.Count, Is.EqualTo(3));
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Assert.That(history.Count, Is.EqualTo(3));
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Assert.That(total, Is.EqualTo(MinMax(-0.5f, 2)));
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Assert.That(total, Is.EqualTo(MinMax(-0.5f, 2)));
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}
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}
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// player runs in a circles and visits the same areas again.
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// removing oldest should not remove a newer area that's still relevant.
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[Test]
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public void Insert_Revisit()
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{
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const int limit = 3;
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// insert initial [-1, 1].
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// should calculate new bounds == initial.
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Bounds total = HistoryBounds.Insert(history, limit, MinMax(-1, 1));
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Assert.That(history.Count, Is.EqualTo(1));
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Assert.That(total, Is.EqualTo(MinMax(-1, 1)));
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// insert [0, 2]
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// should calculate new bounds == [-1, 2].
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total = HistoryBounds.Insert(history, limit, MinMax(0, 2));
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Assert.That(history.Count, Is.EqualTo(2));
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Assert.That(total, Is.EqualTo(MinMax(-1, 2)));
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// visit [-1, 1] again
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total = HistoryBounds.Insert(history, limit, MinMax(-1, 1));
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Assert.That(history.Count, Is.EqualTo(3));
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Assert.That(total, Is.EqualTo(MinMax(-1, 2)));
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// insert beyond limit.
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// oldest one [-1, 1] should be removed.
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// total should still include it because we revisited [1, 1].
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total = HistoryBounds.Insert(history, limit, MinMax(0, 0));
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Assert.That(history.Count, Is.EqualTo(3));
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Assert.That(total, Is.EqualTo(MinMax(-1, 2)));
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}
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}
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}
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}
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}
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