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Tests: MessagePacking.GetId<T>
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@ -1,5 +1,8 @@
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using System;
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using Mirror.Tests.MessageTests;
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using NUnit.Framework;
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using UnityEngine;
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namespace Mirror.Tests
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{
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[TestFixture]
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@ -34,6 +37,16 @@ public static T UnpackFromByteArray<T>(byte[] data)
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}
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}
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// message id is generated from message.FullName.
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// should be consistent across all platforms.
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[Test]
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public void GetId()
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{
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// "Mirror.Tests.MessageTests.TestMessage"
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Debug.Log(typeof(TestMessage).FullName);
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Assert.That(MessagePacking.GetId<TestMessage>(), Is.EqualTo(0x8706));
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}
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[Test]
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public void TestPacking()
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{
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