fix(SWT): Reduced allocations in logging

This commit is contained in:
MrGadget 2024-09-20 04:35:30 -04:00
parent af97b197af
commit 7fa4d312ae
14 changed files with 43 additions and 58 deletions

View File

@ -97,7 +97,7 @@ public void ProcessMessageQueue(MonoBehaviour behaviour)
}
}
if (receiveQueue.Count > 0)
Log.Warn($"[SWT-SimpleWebClient]: ProcessMessageQueue has {0} remaining.", receiveQueue.Count);
Log.Warn("[SWT-SimpleWebClient]: ProcessMessageQueue has {0} remaining.", receiveQueue.Count);
}
}
}

View File

@ -24,7 +24,7 @@ public bool TryHandshake(Connection conn, Uri uri)
string key = Convert.ToBase64String(keyBuffer);
string keySum = key + Constants.HandshakeGUID;
byte[] keySumBytes = Encoding.ASCII.GetBytes(keySum);
Log.Verbose($"[SWT-ClientHandshake]: Handshake Hashing {0}", Encoding.ASCII.GetString(keySumBytes));
Log.Verbose("[SWT-ClientHandshake]: Handshake Hashing {0}", Encoding.ASCII.GetString(keySumBytes));
// SHA-1 is the websocket standard:
// https://www.rfc-editor.org/rfc/rfc6455
@ -55,14 +55,14 @@ public bool TryHandshake(Connection conn, Uri uri)
}
string responseString = Encoding.ASCII.GetString(responseBuffer, 0, lengthOrNull.Value);
Log.Verbose($"[SWT-ClientHandshake]: Handshake Response {0}", responseString);
Log.Verbose("[SWT-ClientHandshake]: Handshake Response {0}", responseString);
string acceptHeader = "Sec-WebSocket-Accept: ";
int startIndex = responseString.IndexOf(acceptHeader, StringComparison.InvariantCultureIgnoreCase);
if (startIndex < 0)
{
Log.Error($"[SWT-ClientHandshake]: Unexpected Handshake Response {0}", responseString);
Log.Error("[SWT-ClientHandshake]: Unexpected Handshake Response {0}", responseString);
return false;
}
@ -72,10 +72,7 @@ public bool TryHandshake(Connection conn, Uri uri)
if (responseKey != expectedResponse)
{
Log.Error($"[SWT-ClientHandshake]: Response key incorrect\n" +
$"Expected:{0}\n" +
$"Response:{1}\n" +
$"This can happen if Websocket Protocol is not installed in Windows Server Roles.", expectedResponse, responseKey);
Log.Error("[SWT-ClientHandshake]: Response key incorrect\nExpected:{0}\nResponse:{1}\nThis can happen if Websocket Protocol is not installed in Windows Server Roles.", expectedResponse, responseKey);
return false;
}

View File

@ -24,7 +24,7 @@ internal bool TryCreateStream(Connection conn, Uri uri)
}
catch (Exception e)
{
Log.Error($"[SWT-ClientSslHelper]: Create SSLStream Failed: {0}\n{1}\n\n", e.Message, e.StackTrace);
Log.Error("[SWT-ClientSslHelper]: Create SSLStream Failed: {0}\n{1}\n\n", e.Message, e.StackTrace);
return false;
}
}

View File

@ -60,7 +60,7 @@ void ConnectAndReceiveLoop(Uri serverAddress)
bool success = sslHelper.TryCreateStream(conn, serverAddress);
if (!success)
{
Log.Warn($"[SWT-WebSocketClientStandAlone]: Failed to create Stream with {0}", serverAddress);
Log.Warn("[SWT-WebSocketClientStandAlone]: Failed to create Stream with {0}", serverAddress);
conn.Dispose();
return;
}
@ -68,12 +68,12 @@ void ConnectAndReceiveLoop(Uri serverAddress)
success = handshake.TryHandshake(conn, serverAddress);
if (!success)
{
Log.Warn($"[SWT-WebSocketClientStandAlone]: Failed Handshake with {0}", serverAddress);
Log.Warn("[SWT-WebSocketClientStandAlone]: Failed Handshake with {0}", serverAddress);
conn.Dispose();
return;
}
Log.Info($"[SWT-WebSocketClientStandAlone]: HandShake Successful with {0}", serverAddress);
Log.Info("[SWT-WebSocketClientStandAlone]: HandShake Successful with {0}", serverAddress);
state = ClientState.Connected;

View File

@ -76,7 +76,7 @@ public override void Send(ArraySegment<byte> segment)
{
if (segment.Count > maxMessageSize)
{
Log.Error($"[SWT-WebSocketClientWebGl]: Cant send message with length {0} because it is over the max size of {1}", segment.Count, maxMessageSize);
Log.Error("[SWT-WebSocketClientWebGl]: Cant send message with length {0} because it is over the max size of {1}", segment.Count, maxMessageSize);
return;
}
@ -128,7 +128,7 @@ void onMessage(IntPtr bufferPtr, int count)
}
catch (Exception e)
{
Log.Error($"[SWT-WebSocketClientWebGl]: onMessage {0}: {1}\n{2}", e.GetType(), e.Message, e.StackTrace);
Log.Error("[SWT-WebSocketClientWebGl]: onMessage {0}: {1}\n{2}", e.GetType(), e.Message, e.StackTrace);
receiveQueue.Enqueue(new Message(e));
}
}

View File

@ -226,12 +226,12 @@ public BufferPool(int bucketCount, int smallest, int largest)
void Validate()
{
if (buckets[0].arraySize != smallest)
Log.Error($"[SWT-BufferPool]: BufferPool Failed to create bucket for smallest. bucket:{0} smallest:{1}", buckets[0].arraySize, smallest);
Log.Error("[SWT-BufferPool]: BufferPool Failed to create bucket for smallest. bucket:{0} smallest:{1}", buckets[0].arraySize, smallest);
int largestBucket = buckets[bucketCount - 1].arraySize;
// rounded using Ceiling, so allowed to be 1 more that largest
if (largestBucket != largest && largestBucket != largest + 1)
Log.Error($"[SWT-BufferPool]: BufferPool Failed to create bucket for largest. bucket:{0} smallest:{1}", largestBucket, largest);
Log.Error("[SWT-BufferPool]: BufferPool Failed to create bucket for largest. bucket:{0} smallest:{1}", largestBucket, largest);
}
public ArrayBuffer Take(int size)

View File

@ -48,12 +48,12 @@ public Connection(TcpClient client, Action<Connection> onDispose)
/// </summary>
public void Dispose()
{
Log.Verbose($"[SWT-Connection]: Dispose {0}", ToString());
Log.Verbose("[SWT-Connection]: Dispose {0}", ToString());
// check hasDisposed first to stop ThreadInterruptedException on lock
if (hasDisposed) return;
Log.Verbose($"[SWT-Connection]: Connection Close: {0}", ToString());
Log.Verbose("[SWT-Connection]: Connection Close: {0}", ToString());
lock (disposedLock)
{

View File

@ -221,18 +221,6 @@ public static void Warn<T>(string msg, T arg1)
Warn($"{msg} {arg1}");
}
//public static void Warn<T1, T2>(string msg, T1 arg1, T2 arg2)
//{
// if (minLogLevel > Levels.Warn) return;
// Warn($"{msg} {arg1} {arg2}");
//}
//public static void Warn<T1, T2, T3>(string msg, T1 arg1, T2 arg2, T3 arg3)
//{
// if (minLogLevel > Levels.Warn) return;
// Warn($"{msg} {arg1} {arg2} {arg3}");
//}
/// <summary>
/// Logs info to console if minLogLevel is set to Error or lower
/// </summary>

View File

@ -62,7 +62,7 @@ public static void Loop(Config config)
while (client.Connected)
ReadOneMessage(config, readBuffer);
Log.Verbose($"[SWT-ReceiveLoop]: {0} Not Connected", conn);
Log.Verbose("[SWT-ReceiveLoop]: {0} Not Connected", conn);
}
catch (Exception)
{
@ -81,18 +81,18 @@ public static void Loop(Config config)
catch (SocketException e)
{
// this could happen if wss client closes stream
Log.Warn($"[SWT-ReceiveLoop]: ReceiveLoop SocketException\n{0}", e.Message);
Log.Warn("[SWT-ReceiveLoop]: ReceiveLoop SocketException\n{0}", e.Message);
queue.Enqueue(new Message(conn.connId, e));
}
catch (IOException e)
{
// this could happen if client disconnects
Log.Warn($"[SWT-ReceiveLoop]: ReceiveLoop IOException\n{0}", e.Message);
Log.Warn("[SWT-ReceiveLoop]: ReceiveLoop IOException\n{0}", e.Message);
queue.Enqueue(new Message(conn.connId, e));
}
catch (InvalidDataException e)
{
Log.Error($"[SWT-ReceiveLoop]: Invalid data from {0}\n{1}\n{2}\n\n", conn, e.Message, e.StackTrace);
Log.Error("[SWT-ReceiveLoop]: Invalid data from {0}\n{1}\n{2}\n\n", conn, e.Message, e.StackTrace);
queue.Enqueue(new Message(conn.connId, e));
}
catch (Exception e)
@ -239,7 +239,7 @@ static void HandleCloseMessage(Config config, byte[] buffer, int msgOffset, int
// dump after mask off
Log.DumpBuffer($"[SWT-ReceiveLoop]: Message", buffer, msgOffset, payloadLength);
Log.Verbose($"[SWT-ReceiveLoop]: Close: {0} message:{1}", GetCloseCode(buffer, msgOffset), GetCloseMessage(buffer, msgOffset, payloadLength));
Log.Verbose("[SWT-ReceiveLoop]: Close: {0} message:{1}", GetCloseCode(buffer, msgOffset), GetCloseMessage(buffer, msgOffset, payloadLength));
conn.Dispose();
}

View File

@ -71,7 +71,7 @@ public static void Loop(Config config)
// check if connected before sending message
if (!client.Connected)
{
Log.Verbose($"[SWT-SendLoop]: SendLoop {0} not connected", conn);
Log.Verbose("[SWT-SendLoop]: SendLoop {0} not connected", conn);
msg.Release();
return;
}
@ -101,7 +101,7 @@ public static void Loop(Config config)
// check if connected before sending message
if (!client.Connected)
{
Log.Verbose($"[SWT-SendLoop]: SendLoop {0} not connected", conn);
Log.Verbose("[SWT-SendLoop]: SendLoop {0} not connected", conn);
msg.Release();
return;
}
@ -113,7 +113,7 @@ public static void Loop(Config config)
}
}
Log.Verbose($"[SWT-SendLoop]: {0} Not Connected", conn);
Log.Verbose("[SWT-SendLoop]: {0} Not Connected", conn);
}
catch (ThreadInterruptedException e) { Log.InfoException(e); }
catch (ThreadAbortException e) { Log.InfoException(e); }

View File

@ -50,7 +50,7 @@ public bool TryHandshake(Connection conn)
if (!IsGet(getHeader.array))
{
Log.Warn($"[SWT-ServerHandshake]: First bytes from client was not 'GET' for handshake, instead was {0}", Log.BufferToString(getHeader.array, 0, GetSize));
Log.Warn("[SWT-ServerHandshake]: First bytes from client was not 'GET' for handshake, instead was {0}", Log.BufferToString(getHeader.array, 0, GetSize));
return false;
}
}
@ -90,7 +90,7 @@ string ReadToEndForHandshake(Stream stream)
string msg = Encoding.ASCII.GetString(readBuffer.array, 0, readCount);
// GET isn't in the bytes we read here, so we need to add it back
msg = $"GET{msg}";
Log.Verbose($"[SWT-ServerHandshake]: Client Handshake Message:\r\n{0}", msg);
Log.Verbose("[SWT-ServerHandshake]: Client Handshake Message:\r\n{0}", msg);
return msg;
}
@ -122,7 +122,7 @@ static void GetKey(string msg, byte[] keyBuffer)
{
int start = msg.IndexOf(KeyHeaderString, StringComparison.InvariantCultureIgnoreCase) + KeyHeaderString.Length;
Log.Verbose($"[SWT-ServerHandshake]: Handshake Key: {0}", msg.Substring(start, KeyLength));
Log.Verbose("[SWT-ServerHandshake]: Handshake Key: {0}", msg.Substring(start, KeyLength));
Encoding.ASCII.GetBytes(msg, start, KeyLength, keyBuffer, 0);
}
@ -133,7 +133,7 @@ static void AppendGuid(byte[] keyBuffer)
byte[] CreateHash(byte[] keyBuffer)
{
Log.Verbose($"[SWT-ServerHandshake]: Handshake Hashing {0}", Encoding.ASCII.GetString(keyBuffer, 0, MergedKeyLength));
Log.Verbose("[SWT-ServerHandshake]: Handshake Hashing {0}", Encoding.ASCII.GetString(keyBuffer, 0, MergedKeyLength));
return sha1.ComputeHash(keyBuffer, 0, MergedKeyLength);
}
@ -149,7 +149,7 @@ static void CreateResponse(byte[] keyHash, byte[] responseBuffer)
"Sec-WebSocket-Accept: {0}\r\n\r\n",
keyHashString);
Log.Verbose($"[SWT-ServerHandshake]: Handshake Response length {0}, IsExpected {1}", message.Length, message.Length == ResponseLength);
Log.Verbose("[SWT-ServerHandshake]: Handshake Response length {0}, IsExpected {1}", message.Length, message.Length == ResponseLength);
Encoding.ASCII.GetBytes(message, 0, ResponseLength, responseBuffer, 0);
}
}

View File

@ -49,7 +49,7 @@ internal bool TryCreateStream(Connection conn)
}
catch (Exception e)
{
Log.Error($"[SWT-ServerSslHelper]: Create SSLStream Failed: {0}", e.Message);
Log.Error("[SWT-ServerSslHelper]: Create SSLStream Failed: {0}", e.Message);
return false;
}
}

View File

@ -108,7 +108,7 @@ public void ProcessMessageQueue(MonoBehaviour behaviour)
if (server.receiveQueue.Count > 0)
{
Log.Warn($"[SWT-SimpleWebServer]: ProcessMessageQueue has {0} remaining.", server.receiveQueue.Count);
Log.Warn("[SWT-SimpleWebServer]: ProcessMessageQueue has {0} remaining.", server.receiveQueue.Count);
}
}
}

View File

@ -37,7 +37,7 @@ public void Listen(int port)
listener = TcpListener.Create(port);
listener.Start();
Log.Verbose($"[SWT-WebSocketServer]: Server Started on {0}", port);
Log.Verbose("[SWT-WebSocketServer]: Server Started on {0}", port);
acceptThread = new Thread(acceptLoop);
acceptThread.IsBackground = true;
@ -53,7 +53,7 @@ public void Stop()
listener?.Stop();
acceptThread = null;
Log.Verbose($"[SWT-WebSocketServer]: Server stopped...closing all connections.");
Log.Verbose("[SWT-WebSocketServer]: Server stopped...closing all connections.");
// make copy so that foreach doesn't break if values are removed
Connection[] connectionsCopy = connections.Values.ToArray();
@ -78,7 +78,7 @@ void acceptLoop()
// this might not be a problem as HandshakeAndReceiveLoop checks for stop
// and returns/disposes before sending message to queue
Connection conn = new Connection(client, AfterConnectionDisposed);
Log.Verbose($"[SWT-WebSocketServer]: A client connected from {0}", conn);
Log.Verbose("[SWT-WebSocketServer]: A client connected from {0}", conn);
// handshake needs its own thread as it needs to wait for message from client
Thread receiveThread = new Thread(() => HandshakeAndReceiveLoop(conn));
@ -108,7 +108,7 @@ void HandshakeAndReceiveLoop(Connection conn)
bool success = sslHelper.TryCreateStream(conn);
if (!success)
{
Log.Warn($"[SWT-WebSocketServer]: Failed to create SSL Stream {0}", conn);
Log.Warn("[SWT-WebSocketServer]: Failed to create SSL Stream {0}", conn);
conn.Dispose();
return;
}
@ -116,10 +116,10 @@ void HandshakeAndReceiveLoop(Connection conn)
success = handShake.TryHandshake(conn);
if (success)
Log.Verbose($"[SWT-WebSocketServer]: Sent Handshake {0}, false", conn);
Log.Verbose("[SWT-WebSocketServer]: Sent Handshake {0}, false", conn);
else
{
Log.Warn($"[SWT-WebSocketServer]: Handshake Failed {0}", conn);
Log.Warn("[SWT-WebSocketServer]: Handshake Failed {0}", conn);
conn.Dispose();
return;
}
@ -162,15 +162,15 @@ void HandshakeAndReceiveLoop(Connection conn)
}
catch (ThreadInterruptedException e)
{
Log.Error($"[SWT-WebSocketServer]: Handshake ThreadInterruptedException {0}", e.Message);
Log.Error("[SWT-WebSocketServer]: Handshake ThreadInterruptedException {0}", e.Message);
}
catch (ThreadAbortException e)
{
Log.Error($"[SWT-WebSocketServer]: Handshake ThreadAbortException {0}", e.Message);
Log.Error("[SWT-WebSocketServer]: Handshake ThreadAbortException {0}", e.Message);
}
catch (Exception e)
{
Log.Error($"[SWT-WebSocketServer]: Handshake Exception {0}", e.Message);
Log.Error("[SWT-WebSocketServer]: Handshake Exception {0}", e.Message);
}
finally
{
@ -196,7 +196,7 @@ public void Send(int id, ArrayBuffer buffer)
conn.sendPending.Set();
}
else
Log.Warn($"[SWT-WebSocketServer]: Cannot send message to {0} because connection was not found in dictionary. Maybe it disconnected.", id);
Log.Warn("[SWT-WebSocketServer]: Cannot send message to {0} because connection was not found in dictionary. Maybe it disconnected.", id);
}
public bool CloseConnection(int id)
@ -209,7 +209,7 @@ public bool CloseConnection(int id)
}
else
{
Log.Warn($"[SWT-WebSocketServer]: Failed to kick {0} because id not found.", id);
Log.Warn("[SWT-WebSocketServer]: Failed to kick {0} because id not found.", id);
return false;
}
}
@ -218,7 +218,7 @@ public string GetClientAddress(int id)
{
if (!connections.TryGetValue(id, out Connection conn))
{
Log.Warn($"[SWT-WebSocketServer]: Cannot get address of connection {0} because connection was not found in dictionary.", id);
Log.Warn("[SWT-WebSocketServer]: Cannot get address of connection {0} because connection was not found in dictionary.", id);
return null;
}
@ -229,7 +229,7 @@ public Request GetClientRequest(int id)
{
if (!connections.TryGetValue(id, out Connection conn))
{
Log.Warn($"[SWT-WebSocketServer]: Cannot get request of connection {0} because connection was not found in dictionary.", id);
Log.Warn("[SWT-WebSocketServer]: Cannot get request of connection {0} because connection was not found in dictionary.", id);
return null;
}