fix: Fix error scene error message in host mode

When using online scene and starting host mode,  users were getting:

```
Closing connection: 0. Received message Mirror.SceneMessage that required authentication
```
This commit is contained in:
Paul Pacheco 2019-09-18 18:13:26 -05:00 committed by GitHub
parent 82c647bd82
commit 838d4f019f
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@ -447,7 +447,7 @@ void RegisterClientMessages()
NetworkClient.RegisterHandler<DisconnectMessage>(OnClientDisconnectInternal, false);
NetworkClient.RegisterHandler<NotReadyMessage>(OnClientNotReadyMessageInternal);
NetworkClient.RegisterHandler<ErrorMessage>(OnClientErrorInternal, false);
NetworkClient.RegisterHandler<SceneMessage>(OnClientSceneInternal);
NetworkClient.RegisterHandler<SceneMessage>(OnClientSceneInternal, false);
if (playerPrefab != null)
{