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fix: Fix error scene error message in host mode
When using online scene and starting host mode, users were getting: ``` Closing connection: 0. Received message Mirror.SceneMessage that required authentication ```
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@ -447,7 +447,7 @@ void RegisterClientMessages()
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NetworkClient.RegisterHandler<DisconnectMessage>(OnClientDisconnectInternal, false);
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NetworkClient.RegisterHandler<NotReadyMessage>(OnClientNotReadyMessageInternal);
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NetworkClient.RegisterHandler<ErrorMessage>(OnClientErrorInternal, false);
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NetworkClient.RegisterHandler<SceneMessage>(OnClientSceneInternal);
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NetworkClient.RegisterHandler<SceneMessage>(OnClientSceneInternal, false);
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if (playerPrefab != null)
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{
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