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Tests: NetworkManagerStopHostOnServerDisconnectTest uses MemoryTransport now
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@ -14,11 +14,13 @@ public class NetworkManagerStopHostOnServerDisconnectTest
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{
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GameObject gameObject;
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NetworkManagerOnServerDisconnect manager;
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MemoryTransport transport;
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[SetUp]
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public void SetUp()
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{
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gameObject = new GameObject();
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transport = gameObject.AddComponent<MemoryTransport>();
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manager = gameObject.AddComponent<NetworkManagerOnServerDisconnect>();
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}
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