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@ -524,7 +524,7 @@ void UpdateServerBaseline(double localTime)
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// send a reliable baseline every 1 Hz
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if (localTime >= lastBaselineTime + baselineInterval)
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{
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Debug.Log($"UpdateServerBaseline for {name}");
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// Debug.Log($"UpdateServerBaseline for {name}");
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// perf: get position/rotation directly. TransformSnapshot is too expensive.
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// TransformSnapshot snapshot = ConstructSnapshot();
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