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Nevermind
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@ -13,7 +13,7 @@ Mirror is optimized for **ease of use** and **probability of success**. Projects
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With Mirror, the **Server & Client are ONE** project _(hence the name)_. Instead of having one code base for the server and one for the client, we simply use the same code for both of them.
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With Mirror, the **Server & Client are ONE** project _(hence the name)_. Instead of having one code base for the server and one for the client, we simply use the same code for both of them.
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* `[Server]` / `[Client]` tags can be used for the server-only and client-only parts.
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* `[Server]` / `[Client]` tags can be used for the server-only and client-only parts.
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* `[Command]` are used for Client**->**Server, and `[ClientRpc]` / `[TargetRpc]` for Server**->**Client communication.
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* `[Command]` are used for Client->Server, and `[ClientRpc]` / `[TargetRpc]` for Server->Client communication.
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* `[SyncVar]`s and `SyncList`s are used to automatically synchronize state.
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* `[SyncVar]`s and `SyncList`s are used to automatically synchronize state.
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What previously required **10.000** lines of code, now takes **1.000** lines of code. Therein lies the **magic of Mirror**.
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What previously required **10.000** lines of code, now takes **1.000** lines of code. Therein lies the **magic of Mirror**.
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