mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 02:50:32 +00:00
STOPWATCH
This commit is contained in:
parent
b2b8adacc2
commit
923c6ef8af
@ -1,8 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using Mirror.RemoteCalls;
|
||||
using UnityEngine;
|
||||
using Debug = UnityEngine.Debug;
|
||||
|
||||
namespace Mirror
|
||||
{
|
||||
@ -1789,6 +1791,7 @@ static void FlushConnections()
|
||||
internal static readonly List<NetworkConnectionToClient> connectionsCopy =
|
||||
new List<NetworkConnectionToClient>();
|
||||
|
||||
static Stopwatch watch = new Stopwatch();
|
||||
static void Broadcast()
|
||||
{
|
||||
// copy all connections into a helper collection so that
|
||||
@ -1801,6 +1804,7 @@ static void Broadcast()
|
||||
// socket send/recv later.
|
||||
connectionsCopy.Clear();
|
||||
connections.Values.CopyTo(connectionsCopy);
|
||||
watch.Restart();
|
||||
|
||||
// broadcast spawned entities
|
||||
BroadcastSpawned();
|
||||
@ -1808,6 +1812,8 @@ static void Broadcast()
|
||||
// flush all connection's batched messages
|
||||
FlushConnections();
|
||||
|
||||
Debug.Log($"Broadcast took: {watch.Elapsed.TotalMilliseconds:F1} ms");
|
||||
|
||||
// TODO this is way too slow because we iterate ALL spawned :/
|
||||
// TODO this is way too complicated :/
|
||||
// to understand what this tries to prevent, consider this example:
|
||||
|
Loading…
Reference in New Issue
Block a user