Improve Telepathy debug messages (#2106)

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Anastasios Andronidis 2020-07-28 20:45:00 +03:00 committed by GitHub
parent 3756285e2d
commit 92bc3c3150
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@ -71,7 +71,7 @@ void ReceiveThreadFunction(string ip, int port)
{
// this happens if (for example) the ip address is correct
// but there is no server running on that ip/port
Logger.Log("Client Recv: failed to connect to ip=" + ip + " port=" + port + " reason=" + exception);
Logger.LogError($"Client Recv: failed to connect to ip={ip} port={port} reason={exception}");
// add 'Disconnected' event to message queue so that the caller
// knows that the Connect failed. otherwise they will never know
@ -88,7 +88,7 @@ void ReceiveThreadFunction(string ip, int port)
catch (Exception exception)
{
// something went wrong. probably important.
Logger.LogError("Client Recv Exception: " + exception);
Logger.LogError($"Client Recv Exception: {exception}");
}
// sendthread might be waiting on ManualResetEvent,
@ -203,7 +203,7 @@ public bool Send(byte[] data)
sendPending.Set();
return true;
}
Logger.LogError("Client.Send: message too big: " + data.Length + ". Limit: " + MaxMessageSize);
Logger.LogError($"Client.Send: message too big: {data.Length}. Limit: {MaxMessageSize}");
return false;
}
Logger.LogWarning("Client.Send: not connected!");