Update ChangeLog.md (#525)

Added entry
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MrGadget 2019-03-02 14:56:08 -05:00 committed by vis2k
parent ce723a62ff
commit 953cd8f762

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@ -10,6 +10,7 @@
- Added: New virtual OnClientChangeScene fires right before SceneManager.LoadSceneAsync is executed - Added: New virtual OnClientChangeScene fires right before SceneManager.LoadSceneAsync is executed
- Added: Unit tests for Weaver - Added: Unit tests for Weaver
- Fixed: Garbage allocations removed from a lot of things (more work to do, we know) - Fixed: Garbage allocations removed from a lot of things (more work to do, we know)
- Fixed: NetworkProximityChecker now uses OverlapSphereNonAlloc and OverlapCircleNonAlloc
- Fixed: SyncVar hook not firing when clients joined - Fixed: SyncVar hook not firing when clients joined
- Fixed: NetworkManager no longer assumes it's on Scene(0) in Build Settings - Fixed: NetworkManager no longer assumes it's on Scene(0) in Build Settings
- Fixed: NetworkAnimator no longer lmited to 6 variables - Fixed: NetworkAnimator no longer lmited to 6 variables