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Simplify validation
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parent
c590b89836
commit
95972329af
@ -240,17 +240,13 @@ void SerializeModeTransform(NetworkWriter writer)
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void VerifySerializeComponentExists()
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{
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bool throwError = false;
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Type componentMissing = null;
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switch (transformSyncMode)
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{
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case TransformSyncMode.SyncCharacterController:
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m_CharacterController = m_CharacterController ?? GetComponent<CharacterController>();
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if (!m_CharacterController)
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{
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throwError = true;
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componentMissing = typeof(CharacterController);
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throw new InvalidOperationException(string.Format("transformSyncMode set to {0} but no CharacterController component was found, did you call NetworkServer.Spawn on a prefab?", transformSyncMode));
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}
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break;
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@ -258,8 +254,7 @@ void VerifySerializeComponentExists()
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m_RigidBody2D = m_RigidBody2D ?? GetComponent<Rigidbody2D>();
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if (!m_RigidBody2D)
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{
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throwError = true;
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componentMissing = typeof(Rigidbody2D);
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throw new InvalidOperationException(string.Format("transformSyncMode set to {0} but no Rigidbody2D component was found, did you call NetworkServer.Spawn on a prefab?", transformSyncMode));
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}
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break;
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@ -267,16 +262,10 @@ void VerifySerializeComponentExists()
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m_RigidBody3D = m_RigidBody3D ?? GetComponent<Rigidbody>();
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if (!m_RigidBody3D)
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{
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throwError = true;
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componentMissing = typeof(Rigidbody);
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throw new InvalidOperationException(string.Format("transformSyncMode set to {0} but no Rigidbody component was found, did you call NetworkServer.Spawn on a prefab?", transformSyncMode));
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}
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break;
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}
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if (throwError && componentMissing != null)
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{
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throw new InvalidOperationException(string.Format("transformSyncMode set to {0} but no {1} component was found, did you call NetworkServer.Spawn on a prefab?", transformSyncMode, componentMissing.Name));
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}
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}
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void SerializeMode3D(NetworkWriter writer)
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