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Benchmarks: reset send interval multipliers back to 1, otherwise it'll give misleading results
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@ -101,7 +101,7 @@ MonoBehaviour:
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sceneId: 0
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_assetId: 3853995854
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serverOnly: 0
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visible: 0
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visibility: 0
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hasSpawned: 0
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--- !u!114 &3679374677650722848
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MonoBehaviour:
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@ -119,19 +119,20 @@ MonoBehaviour:
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syncMode: 0
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syncInterval: 0
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target: {fileID: 2697352357490696306}
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clientAuthority: 0
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syncPosition: 1
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syncRotation: 0
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syncScale: 0
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onlySyncOnChange: 1
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compressRotation: 1
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interpolatePosition: 1
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interpolateRotation: 0
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interpolateScale: 0
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sendIntervalMultiplier: 3
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coordinateSpace: 0
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sendIntervalMultiplier: 1
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timelineOffset: 1
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showGizmos: 0
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showOverlay: 0
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overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
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onlySyncOnChange: 1
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bufferResetMultiplier: 5
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positionSensitivity: 0.01
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rotationSensitivity: 0.01
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@ -101,7 +101,7 @@ MonoBehaviour:
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sceneId: 0
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_assetId: 242745736
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serverOnly: 0
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visible: 0
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visibility: 0
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hasSpawned: 0
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--- !u!114 &3679374677650722848
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MonoBehaviour:
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@ -119,19 +119,20 @@ MonoBehaviour:
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syncMode: 0
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syncInterval: 0
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target: {fileID: 2697352357490696306}
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clientAuthority: 0
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syncPosition: 1
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syncRotation: 0
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syncScale: 0
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onlySyncOnChange: 1
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compressRotation: 1
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interpolatePosition: 1
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interpolateRotation: 0
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interpolateScale: 0
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sendIntervalMultiplier: 3
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coordinateSpace: 0
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sendIntervalMultiplier: 1
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timelineOffset: 1
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showGizmos: 1
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showOverlay: 1
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overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
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onlySyncOnChange: 1
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bufferResetMultiplier: 5
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positionSensitivity: 0.01
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rotationSensitivity: 0.01
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@ -101,7 +101,7 @@ MonoBehaviour:
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sceneId: 0
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_assetId: 3481667453
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serverOnly: 0
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visible: 0
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visibility: 0
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hasSpawned: 0
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--- !u!114 &3679374677650722848
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MonoBehaviour:
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@ -119,19 +119,20 @@ MonoBehaviour:
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syncMode: 0
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syncInterval: 0
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target: {fileID: 2697352357490696306}
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clientAuthority: 0
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syncPosition: 1
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syncRotation: 0
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syncScale: 0
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onlySyncOnChange: 1
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compressRotation: 1
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interpolatePosition: 1
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interpolateRotation: 0
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interpolateScale: 0
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sendIntervalMultiplier: 3
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coordinateSpace: 0
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sendIntervalMultiplier: 1
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timelineOffset: 1
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showGizmos: 0
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showOverlay: 0
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overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
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onlySyncOnChange: 1
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bufferResetMultiplier: 5
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positionSensitivity: 0.01
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rotationSensitivity: 0.01
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