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a/Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs b/Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs new file mode 100644 index 000000000..f4fbb5386 --- /dev/null +++ b/Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs @@ -0,0 +1,52 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using Mirror; +using System; + +namespace Mirror.Examples.Chat +{ + public class ChatNetworkManager : NetworkManager + { + public string playerName { get; set; } + + public void SetHostname(string hostname) + { + this.networkAddress = hostname; + } + + public ChatWindow chatWindow; + + public class CreatePlayerMessage: MessageBase + { + public string name; + } + + public override void OnStartServer() + { + base.OnStartServer(); + NetworkServer.RegisterHandler(OnCreatePlayer); + } + + public override void OnClientConnect(NetworkConnection conn) + { + base.OnClientConnect(conn); + + // tell the server to create a player with this name + conn.Send(new CreatePlayerMessage + { + name = playerName + }); + } + + private void OnCreatePlayer(NetworkConnection connection, CreatePlayerMessage createPlayerMessage) + { + // create a gameobject using the name supplied by client + GameObject playergo = Instantiate(playerPrefab); + playergo.GetComponent().playerName = createPlayerMessage.name; + + // set it as the player + NetworkServer.AddPlayerForConnection(connection, playergo); + } + } +} diff --git a/Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs.meta b/Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs.meta new file mode 100644 index 000000000..cbc4ca706 --- /dev/null +++ b/Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d0cd72391a563461f88eb3ddf120efef +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Mirror/Examples/Chat/Scripts/ChatWindow.cs b/Assets/Mirror/Examples/Chat/Scripts/ChatWindow.cs new file mode 100644 index 000000000..333ac52d9 --- /dev/null +++ b/Assets/Mirror/Examples/Chat/Scripts/ChatWindow.cs @@ -0,0 +1,45 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +namespace Mirror.Examples.Chat +{ + public class ChatWindow : MonoBehaviour + { + public InputField chatMessage; + public Text chatHistory; + public Scrollbar scrollbar; + + public void OnSend() + { + if (chatMessage.text.Trim() == "") return; + + // get our player + Player player = NetworkClient.connection.identity.GetComponent(); + + // send a message + player.CmdSend(chatMessage.text.Trim()); + + chatMessage.text = ""; + } + + internal void AppendMessage(string message) + { + StartCoroutine(AppendAndScroll(message)); + } + + IEnumerator AppendAndScroll(string message) + { + chatHistory.text += message + "\n"; + + // it takes 2 frames for the UI to update ?!?! + yield return null; + yield return null; + + // slam the scrollbar down + scrollbar.value = 0; + } + } +} diff --git a/Assets/Mirror/Examples/Chat/Scripts/ChatWindow.cs.meta b/Assets/Mirror/Examples/Chat/Scripts/ChatWindow.cs.meta new file mode 100644 index 000000000..9b9bd1f73 --- /dev/null +++ b/Assets/Mirror/Examples/Chat/Scripts/ChatWindow.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2c102f62d739545269250f48327d4429 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Mirror/Examples/Chat/Scripts/Player.cs b/Assets/Mirror/Examples/Chat/Scripts/Player.cs new file mode 100644 index 000000000..d96b031d8 --- /dev/null +++ b/Assets/Mirror/Examples/Chat/Scripts/Player.cs @@ -0,0 +1,38 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace Mirror.Examples.Chat +{ + public class Player : NetworkBehaviour + { + [SyncVar] + public string playerName; + + public ChatWindow chatWindow => ((ChatNetworkManager)NetworkManager.singleton).chatWindow; + + [Command] + public void CmdSend(string message) + { + if (message.Trim() != "") + RpcReceive(message.Trim()); + } + + public override void OnStartLocalPlayer() + { + chatWindow.gameObject.SetActive(true); + } + + [ClientRpc] + public void RpcReceive(string message) + { + string prettyMessage = isLocalPlayer ? + $"{playerName}: {message}" : + $"{playerName}: {message}"; + + chatWindow.AppendMessage(prettyMessage); + + Debug.Log(message); + } + } +} diff --git a/Assets/Mirror/Examples/Chat/Scripts/Player.cs.meta b/Assets/Mirror/Examples/Chat/Scripts/Player.cs.meta new file mode 100644 index 000000000..610ee4c9b --- /dev/null +++ b/Assets/Mirror/Examples/Chat/Scripts/Player.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3addc5ad220944ed6888319897606739 +MonoImporter: + 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