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Remove s_ prefix because the entire class is static, the prefix doesnt actually specify anything. (#668)
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86c1942310
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@ -6,8 +6,8 @@ namespace Mirror
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{
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{
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public static class NetworkServer
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public static class NetworkServer
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{
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{
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static bool s_Initialized;
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static bool initialized;
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static int s_MaxConnections;
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static int maxConnections;
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// original HLAPI has .localConnections list with only m_LocalConnection in it
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// original HLAPI has .localConnections list with only m_LocalConnection in it
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// (for downwards compatibility because they removed the real localConnections list a while ago)
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// (for downwards compatibility because they removed the real localConnections list a while ago)
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@ -30,7 +30,7 @@ public static void Reset()
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public static void Shutdown()
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public static void Shutdown()
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{
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{
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if (s_Initialized)
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if (initialized)
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{
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{
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DisconnectAll();
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DisconnectAll();
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@ -48,7 +48,7 @@ public static void Shutdown()
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Transport.activeTransport.OnServerDataReceived.RemoveListener(OnDataReceived);
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Transport.activeTransport.OnServerDataReceived.RemoveListener(OnDataReceived);
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Transport.activeTransport.OnServerError.RemoveListener(OnError);
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Transport.activeTransport.OnServerError.RemoveListener(OnError);
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s_Initialized = false;
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initialized = false;
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}
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}
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dontListen = false;
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dontListen = false;
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active = false;
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active = false;
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@ -58,10 +58,10 @@ public static void Shutdown()
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static void Initialize()
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static void Initialize()
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{
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{
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if (s_Initialized)
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if (initialized)
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return;
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return;
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s_Initialized = true;
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initialized = true;
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if (LogFilter.Debug) Debug.Log("NetworkServer Created version " + Version.Current);
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if (LogFilter.Debug) Debug.Log("NetworkServer Created version " + Version.Current);
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//Make sure connections are cleared in case any old connections references exist from previous sessions
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//Make sure connections are cleared in case any old connections references exist from previous sessions
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@ -80,10 +80,10 @@ internal static void RegisterMessageHandlers()
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RegisterHandler<NetworkPingMessage>(NetworkTime.OnServerPing);
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RegisterHandler<NetworkPingMessage>(NetworkTime.OnServerPing);
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}
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}
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public static bool Listen(int maxConnections)
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public static bool Listen(int maxConns)
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{
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{
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Initialize();
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Initialize();
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s_MaxConnections = maxConnections;
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maxConnections = maxConns;
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// only start server if we want to listen
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// only start server if we want to listen
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if (!dontListen)
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if (!dontListen)
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@ -356,7 +356,7 @@ static void OnConnected(int connectionId)
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// less code and third party transport might not do that anyway)
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// less code and third party transport might not do that anyway)
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// (this way we could also send a custom 'tooFull' message later,
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// (this way we could also send a custom 'tooFull' message later,
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// Transport can't do that)
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// Transport can't do that)
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if (connections.Count < s_MaxConnections)
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if (connections.Count < maxConnections)
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{
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{
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// get ip address from connection
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// get ip address from connection
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string address = Transport.activeTransport.ServerGetClientAddress(connectionId);
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string address = Transport.activeTransport.ServerGetClientAddress(connectionId);
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