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fix(Telepathy Server): More robust error handling in GetClientAddress
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@ -339,6 +339,14 @@ public string GetClientAddress(int connectionId)
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// so let's at least catch it and recover
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// so let's at least catch it and recover
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return "unknown";
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return "unknown";
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}
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}
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catch (ObjectDisposedException)
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{
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return "Disposed";
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}
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catch (Exception)
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{
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return "";
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}
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}
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}
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// disconnect (kick) a client
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// disconnect (kick) a client
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