fix comment

This commit is contained in:
mischa 2023-07-24 22:01:49 +08:00
parent ecfe339569
commit 9cc3b32730

View File

@ -23,7 +23,7 @@ public static Bounds MinMax(float min, float max) =>
// 64 entries are much more than we would usually use. // 64 entries are much more than we would usually use.
// //
// Unity 2021.3 LTS, release mode: 10x000 x 65; limit=8 // Unity 2021.3 LTS, release mode: 10x000 x 65; limit=8
// native O(N) Queue<Bounds> implementation: 1045 ms // O(N) Queue<Bounds> implementation: 1045 ms
[Test] [Test]
[TestCase(10_000, 64, 8)] [TestCase(10_000, 64, 8)]
public void Benchmark(int iterations, int insertions, int limit) public void Benchmark(int iterations, int insertions, int limit)