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@ -23,7 +23,7 @@ public static Bounds MinMax(float min, float max) =>
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// 64 entries are much more than we would usually use.
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// 64 entries are much more than we would usually use.
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//
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//
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// Unity 2021.3 LTS, release mode: 10x000 x 65; limit=8
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// Unity 2021.3 LTS, release mode: 10x000 x 65; limit=8
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// native O(N) Queue<Bounds> implementation: 1045 ms
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// O(N) Queue<Bounds> implementation: 1045 ms
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[Test]
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[Test]
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[TestCase(10_000, 64, 8)]
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[TestCase(10_000, 64, 8)]
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public void Benchmark(int iterations, int insertions, int limit)
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public void Benchmark(int iterations, int insertions, int limit)
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