mirror of
https://github.com/MirrorNetworking/Mirror.git
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Renaming tests and namespaces (#2167)
* renaming test * renaming test file * removing test suffix from methods * changing test namesapce
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@ -1,13 +1,13 @@
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using System;
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using System;
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using NUnit.Framework;
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namespace Mirror.Tests
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namespace Mirror.Tests.MessageTests
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{
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[TestFixture]
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public class MessageTests
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public class BuiltInMessages
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{
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[Test]
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public void CommandMessageTest()
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public void CommandMessage()
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{
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// try setting value with constructor
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CommandMessage message = new CommandMessage
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@ -31,7 +31,7 @@ public void CommandMessageTest()
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}
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[Test]
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public void ConnectMessageTest()
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public void ConnectMessage()
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{
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// try setting value with constructor
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ConnectMessage message = new ConnectMessage();
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@ -43,7 +43,7 @@ public void ConnectMessageTest()
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}
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[Test]
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public void DisconnectMessageTest()
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public void DisconnectMessage()
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{
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// try setting value with constructor
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DisconnectMessage message = new DisconnectMessage();
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@ -55,7 +55,7 @@ public void DisconnectMessageTest()
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}
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[Test]
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public void ErrorMessageTest()
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public void ErrorMessage()
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{
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// try setting value with constructor
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ErrorMessage message = new ErrorMessage(42);
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@ -65,7 +65,7 @@ public void ErrorMessageTest()
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}
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[Test]
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public void NetworkPingMessageTest()
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public void NetworkPingMessage()
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{
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// try setting value with constructor
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NetworkPingMessage message = new NetworkPingMessage(DateTime.Now.ToOADate());
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@ -75,7 +75,7 @@ public void NetworkPingMessageTest()
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}
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[Test]
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public void NetworkPongMessageTest()
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public void NetworkPongMessage()
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{
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// try setting value with constructor
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NetworkPongMessage message = new NetworkPongMessage
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@ -90,7 +90,7 @@ public void NetworkPongMessageTest()
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}
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[Test]
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public void NotReadyMessageTest()
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public void NotReadyMessage()
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{
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// try setting value with constructor
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NotReadyMessage message = new NotReadyMessage();
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@ -102,7 +102,7 @@ public void NotReadyMessageTest()
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}
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[Test]
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public void ObjectDestroyMessageTest()
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public void ObjectDestroyMessage()
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{
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// try setting value with constructor
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ObjectDestroyMessage message = new ObjectDestroyMessage
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@ -115,7 +115,7 @@ public void ObjectDestroyMessageTest()
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}
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[Test]
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public void ObjectHideMessageTest()
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public void ObjectHideMessage()
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{
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// try setting value with constructor
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ObjectHideMessage message = new ObjectHideMessage
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@ -128,7 +128,7 @@ public void ObjectHideMessageTest()
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}
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[Test]
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public void ObjectSpawnFinishedMessageTest()
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public void ObjectSpawnFinishedMessage()
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{
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// try setting value with constructor
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ObjectSpawnFinishedMessage message = new ObjectSpawnFinishedMessage();
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@ -140,7 +140,7 @@ public void ObjectSpawnFinishedMessageTest()
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}
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[Test]
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public void ObjectSpawnStartedMessageTest()
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public void ObjectSpawnStartedMessage()
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{
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// try setting value with constructor
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ObjectSpawnStartedMessage message = new ObjectSpawnStartedMessage();
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@ -152,7 +152,7 @@ public void ObjectSpawnStartedMessageTest()
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}
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[Test]
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public void ReadyMessageTest()
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public void ReadyMessage()
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{
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// try setting value with constructor
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ReadyMessage message = new ReadyMessage();
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@ -165,7 +165,7 @@ public void ReadyMessageTest()
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[Test]
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[Obsolete("RemovePlayerMessage is Obsolete")]
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public void RemovePlayerMessageTest()
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public void RemovePlayerMessage()
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{
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// try setting value with constructor
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RemovePlayerMessage message = new RemovePlayerMessage();
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@ -177,7 +177,7 @@ public void RemovePlayerMessageTest()
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}
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[Test]
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public void RpcMessageTest()
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public void RpcMessage()
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{
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// try setting value with constructor
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RpcMessage message = new RpcMessage
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@ -199,7 +199,7 @@ public void RpcMessageTest()
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}
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[Test]
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public void SpawnMessageTest()
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public void SpawnMessage()
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{
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DoTest(0);
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DoTest(42);
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@ -238,7 +238,7 @@ void DoTest(ulong testSceneId)
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}
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[Test]
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public void SyncEventMessageTest()
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public void SyncEventMessage()
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{
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// try setting value with constructor
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SyncEventMessage message = new SyncEventMessage
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@ -261,7 +261,7 @@ public void SyncEventMessageTest()
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}
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[Test]
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public void UpdateVarsMessageTest()
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public void UpdateVarsMessage()
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{
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// try setting value with constructor
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UpdateVarsMessage message = new UpdateVarsMessage
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@ -1,6 +1,6 @@
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using NUnit.Framework;
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namespace Mirror.Tests
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namespace Mirror.Tests.MessageTests
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{
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struct TestMessage : IMessageBase
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{
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@ -30,17 +30,18 @@ public void Serialize(NetworkWriter writer)
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}
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}
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struct WovenTestMessage : IMessageBase
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struct StructWithEmptyMethodMessage : IMessageBase
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{
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public int IntValue;
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public string StringValue;
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public double DoubleValue;
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// Mirror will fill out these empty methods
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public void Deserialize(NetworkReader reader) { }
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public void Serialize(NetworkWriter writer) { }
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}
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class ArrayIntIMessage : IMessageBase
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class ClassWithoutBaseMessage : IMessageBase
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{
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public int[] array;
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@ -86,7 +87,7 @@ class Layer3Message : Layer2Message
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public class MessageBaseTests
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{
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[Test]
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public void Roundtrip()
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public void StructWithMethods()
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{
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byte[] arr = MessagePacker.Pack(new TestMessage(1, "2", 3.3));
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TestMessage t = MessagePacker.Unpack<TestMessage>(arr);
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@ -95,10 +96,10 @@ public void Roundtrip()
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}
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[Test]
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public void WovenSerializationBodyRoundtrip()
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public void StructWithEmptyMethods()
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{
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byte[] arr = MessagePacker.Pack(new WovenTestMessage { IntValue = 1, StringValue = "2", DoubleValue = 3.3 });
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WovenTestMessage t = MessagePacker.Unpack<WovenTestMessage>(arr);
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byte[] arr = MessagePacker.Pack(new StructWithEmptyMethodMessage { IntValue = 1, StringValue = "2", DoubleValue = 3.3 });
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StructWithEmptyMethodMessage t = MessagePacker.Unpack<StructWithEmptyMethodMessage>(arr);
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Assert.AreEqual(1, t.IntValue);
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Assert.AreEqual("2", t.StringValue);
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@ -106,16 +107,16 @@ public void WovenSerializationBodyRoundtrip()
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}
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[Test]
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public void TestIntArrayInIMessageBase()
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public void ClassWithEmptyMethods()
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{
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ArrayIntIMessage intMessage = new ArrayIntIMessage
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ClassWithoutBaseMessage intMessage = new ClassWithoutBaseMessage
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{
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array = new[] { 3, 4, 5 }
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};
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byte[] data = MessagePacker.Pack(intMessage);
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ArrayIntIMessage unpacked = MessagePacker.Unpack<ArrayIntIMessage>(data);
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ClassWithoutBaseMessage unpacked = MessagePacker.Unpack<ClassWithoutBaseMessage>(data);
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Assert.That(unpacked.array, Is.EquivalentTo(new int[] { 3, 4, 5 }));
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}
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@ -1,6 +1,6 @@
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using NUnit.Framework;
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namespace Mirror.Tests.MessageInheritance
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namespace Mirror.Tests.MessageTests
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{
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class ParentMessage : MessageBase
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{
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@ -7,6 +7,45 @@
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namespace Mirror.Tests
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{
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struct TestMessage1 : IMessageBase
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{
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public int IntValue;
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public string StringValue;
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public double DoubleValue;
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public TestMessage1(int i, string s, double d)
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{
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IntValue = i;
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StringValue = s;
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DoubleValue = d;
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}
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public void Deserialize(NetworkReader reader)
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{
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IntValue = reader.ReadInt32();
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StringValue = reader.ReadString();
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DoubleValue = reader.ReadDouble();
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}
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public void Serialize(NetworkWriter writer)
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{
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writer.WriteInt32(IntValue);
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writer.WriteString(StringValue);
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writer.WriteDouble(DoubleValue);
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}
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}
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struct TestMessage2 : IMessageBase
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{
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public int IntValue;
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public string StringValue;
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public double DoubleValue;
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// Mirror will fill out these empty methods
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public void Deserialize(NetworkReader reader) { }
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public void Serialize(NetworkWriter writer) { }
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}
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public class CommandTestNetworkBehaviour : NetworkBehaviour
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{
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// counter to make sure that it's called exactly once
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@ -413,8 +452,8 @@ public void OnDataReceivedTest()
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// add one custom message handler
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bool wasReceived = false;
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NetworkConnection connectionReceived = null;
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TestMessage messageReceived = new TestMessage();
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NetworkServer.RegisterHandler<TestMessage>((conn, msg) =>
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TestMessage1 messageReceived = new TestMessage1();
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NetworkServer.RegisterHandler<TestMessage1>((conn, msg) =>
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{
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wasReceived = true;
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connectionReceived = conn;
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@ -431,7 +470,7 @@ public void OnDataReceivedTest()
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Assert.That(NetworkServer.connections.Count, Is.EqualTo(1));
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// serialize a test message into an arraysegment
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TestMessage testMessage = new TestMessage { IntValue = 13, DoubleValue = 14, StringValue = "15" };
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TestMessage1 testMessage = new TestMessage1 { IntValue = 13, DoubleValue = 14, StringValue = "15" };
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NetworkWriter writer = new NetworkWriter();
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MessagePacker.Pack(testMessage, writer);
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ArraySegment<byte> segment = writer.ToArraySegment();
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@ -459,8 +498,8 @@ public void OnDataReceivedInvalidConnectionIdTest()
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// add one custom message handler
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bool wasReceived = false;
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NetworkConnection connectionReceived = null;
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TestMessage messageReceived = new TestMessage();
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NetworkServer.RegisterHandler<TestMessage>((conn, msg) =>
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TestMessage1 messageReceived = new TestMessage1();
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NetworkServer.RegisterHandler<TestMessage1>((conn, msg) =>
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{
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wasReceived = true;
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connectionReceived = conn;
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@ -472,7 +511,7 @@ public void OnDataReceivedInvalidConnectionIdTest()
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Assert.That(NetworkServer.connections.Count, Is.EqualTo(0));
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// serialize a test message into an arraysegment
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TestMessage testMessage = new TestMessage { IntValue = 13, DoubleValue = 14, StringValue = "15" };
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TestMessage1 testMessage = new TestMessage1 { IntValue = 13, DoubleValue = 14, StringValue = "15" };
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NetworkWriter writer = new NetworkWriter();
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MessagePacker.Pack(testMessage, writer);
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ArraySegment<byte> segment = writer.ToArraySegment();
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@ -711,12 +750,12 @@ public void SendToAllTest()
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int called = 0;
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connection.connectionToServer.SetHandlers(new Dictionary<int, NetworkMessageDelegate>()
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{
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{ MessagePacker.GetId<TestMessage>(), ((conn, reader, channelId) => ++called) }
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{ MessagePacker.GetId<TestMessage1>(), ((conn, reader, channelId) => ++called) }
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});
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NetworkServer.AddConnection(connection);
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// create a message
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TestMessage message = new TestMessage { IntValue = 1, DoubleValue = 2, StringValue = "3" };
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TestMessage1 message = new TestMessage1 { IntValue = 1, DoubleValue = 2, StringValue = "3" };
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// send it to all
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bool result = NetworkServer.SendToAll(message);
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@ -740,11 +779,11 @@ public void RegisterUnregisterClearHandlerTest()
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// RegisterHandler(conn, msg) variant
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int variant1Called = 0;
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NetworkServer.RegisterHandler<TestMessage>((conn, msg) => { ++variant1Called; }, false);
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NetworkServer.RegisterHandler<TestMessage1>((conn, msg) => { ++variant1Called; }, false);
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// RegisterHandler(msg) variant
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int variant2Called = 0;
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NetworkServer.RegisterHandler<WovenTestMessage>(msg => { ++variant2Called; }, false);
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NetworkServer.RegisterHandler<TestMessage2>(msg => { ++variant2Called; }, false);
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// listen
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NetworkServer.Listen(1);
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@ -757,20 +796,20 @@ public void RegisterUnregisterClearHandlerTest()
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// serialize first message, send it to server, check if it was handled
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NetworkWriter writer = new NetworkWriter();
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MessagePacker.Pack(new TestMessage(), writer);
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MessagePacker.Pack(new TestMessage1(), writer);
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Transport.activeTransport.OnServerDataReceived.Invoke(42, writer.ToArraySegment(), 0);
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Assert.That(variant1Called, Is.EqualTo(1));
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// serialize second message, send it to server, check if it was handled
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writer = new NetworkWriter();
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MessagePacker.Pack(new WovenTestMessage(), writer);
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MessagePacker.Pack(new TestMessage2(), writer);
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Transport.activeTransport.OnServerDataReceived.Invoke(42, writer.ToArraySegment(), 0);
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Assert.That(variant2Called, Is.EqualTo(1));
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// unregister first handler, send, should fail
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NetworkServer.UnregisterHandler<TestMessage>();
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NetworkServer.UnregisterHandler<TestMessage1>();
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writer = new NetworkWriter();
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MessagePacker.Pack(new TestMessage(), writer);
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MessagePacker.Pack(new TestMessage1(), writer);
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// log error messages are expected
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LogAssert.ignoreFailingMessages = true;
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Transport.activeTransport.OnServerDataReceived.Invoke(42, writer.ToArraySegment(), 0);
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@ -783,7 +822,7 @@ public void RegisterUnregisterClearHandlerTest()
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// (only add this one to avoid disconnect error)
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NetworkServer.RegisterHandler<DisconnectMessage>((conn, msg) => { }, false);
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writer = new NetworkWriter();
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MessagePacker.Pack(new TestMessage(), writer);
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MessagePacker.Pack(new TestMessage1(), writer);
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// log error messages are expected
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LogAssert.ignoreFailingMessages = true;
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Transport.activeTransport.OnServerDataReceived.Invoke(42, writer.ToArraySegment(), 0);
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@ -811,12 +850,12 @@ public void SendToClientOfPlayer()
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int called = 0;
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connection.connectionToServer.SetHandlers(new Dictionary<int, NetworkMessageDelegate>()
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{
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{ MessagePacker.GetId<TestMessage>(), ((conn, reader, channelId) => ++called) }
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{ MessagePacker.GetId<TestMessage1>(), ((conn, reader, channelId) => ++called) }
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});
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NetworkServer.AddConnection(connection);
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// create a message
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TestMessage message = new TestMessage { IntValue = 1, DoubleValue = 2, StringValue = "3" };
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TestMessage1 message = new TestMessage1 { IntValue = 1, DoubleValue = 2, StringValue = "3" };
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// create a gameobject and networkidentity
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NetworkIdentity identity = new GameObject().AddComponent<NetworkIdentity>();
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