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https://github.com/MirrorNetworking/Mirror.git
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Examples - Lighting
This commit is contained in:
parent
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commit
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@ -9,7 +9,7 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Ground
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m_Name: Ground
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords:
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m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF
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m_LightmapFlags: 4
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_DoubleSidedGI: 0
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@ -61,14 +61,14 @@ Material:
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- _DetailNormalMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlend: 0
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- _GlossMapScale: 1
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _Glossiness: 0
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- _GlossyReflections: 1
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- _GlossyReflections: 0
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- _Metallic: 0
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- _Metallic: 0
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- _Mode: 0
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- _Mode: 0
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- _OcclusionStrength: 1
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _Parallax: 0.02
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- _SmoothnessTextureChannel: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SpecularHighlights: 0
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- _SrcBlend: 1
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- _SrcBlend: 1
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- _UVSec: 0
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- _UVSec: 0
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- _ZWrite: 1
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- _ZWrite: 1
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@ -32,7 +32,7 @@ Transform:
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m_GameObject: {fileID: 7349408984269008055}
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m_GameObject: {fileID: 7349408984269008055}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 50, y: 1, z: 50}
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m_LocalScale: {x: 10, y: 1, z: 10}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_RootOrder: 0
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@ -53,7 +53,7 @@ MeshRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7349408984269008055}
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m_GameObject: {fileID: 7349408984269008055}
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m_Enabled: 1
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m_Enabled: 1
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m_CastShadows: 1
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m_CastShadows: 0
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m_ReceiveShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_DynamicOccludee: 1
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m_MotionVectors: 1
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m_MotionVectors: 1
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@ -109,8 +109,8 @@ BoxCollider:
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m_IsTrigger: 0
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m_IsTrigger: 0
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m_Enabled: 1
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m_Enabled: 1
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serializedVersion: 2
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serializedVersion: 2
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m_Size: {x: 1, y: 20, z: 0.05}
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m_Size: {x: 10, y: 6, z: 0.05}
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m_Center: {x: 0, y: 10, z: -0.5}
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m_Center: {x: 0, y: 3, z: -5}
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--- !u!65 &7349408984269008062
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--- !u!65 &7349408984269008062
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BoxCollider:
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BoxCollider:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -122,8 +122,8 @@ BoxCollider:
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m_IsTrigger: 0
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m_IsTrigger: 0
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m_Enabled: 1
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m_Enabled: 1
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serializedVersion: 2
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serializedVersion: 2
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m_Size: {x: 0.05, y: 20, z: 1}
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m_Size: {x: 10, y: 6, z: 0.05}
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m_Center: {x: -0.5, y: 10, z: 0}
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m_Center: {x: 0, y: 3, z: 5}
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--- !u!65 &7349408984269008057
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--- !u!65 &7349408984269008057
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BoxCollider:
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BoxCollider:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -135,8 +135,8 @@ BoxCollider:
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m_IsTrigger: 0
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m_IsTrigger: 0
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m_Enabled: 1
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m_Enabled: 1
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serializedVersion: 2
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serializedVersion: 2
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m_Size: {x: 0.05, y: 20, z: 1}
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m_Size: {x: 0.1, y: 6, z: 10}
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m_Center: {x: 0.5, y: 10, z: 0}
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m_Center: {x: 5, y: 3, z: 0}
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--- !u!65 &7349408984269008056
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--- !u!65 &7349408984269008056
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BoxCollider:
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BoxCollider:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -148,5 +148,5 @@ BoxCollider:
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m_IsTrigger: 0
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m_IsTrigger: 0
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m_Enabled: 1
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m_Enabled: 1
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serializedVersion: 2
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serializedVersion: 2
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m_Size: {x: 1, y: 20, z: 0.05}
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m_Size: {x: 0.1, y: 6, z: 10}
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m_Center: {x: 0, y: 10, z: 0.5}
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m_Center: {x: -5, y: 3, z: 0}
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 7fc791c940e4cb94fa7890b86c12bb40
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -20,11 +20,11 @@ RenderSettings:
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m_FogDensity: 0.01
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m_FogDensity: 0.01
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m_LinearFogStart: 0
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m_LinearFogStart: 0
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m_LinearFogEnd: 300
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m_LinearFogEnd: 300
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m_AmbientSkyColor: {r: 0, g: 0, b: 0, a: 1}
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m_AmbientSkyColor: {r: 0.35537556, g: 0.3689654, b: 0.6226415, a: 1}
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m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
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m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
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m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
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m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
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m_AmbientIntensity: 1
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m_AmbientIntensity: 1
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m_AmbientMode: 0
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m_AmbientMode: 3
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_SkyboxMaterial: {fileID: 2100000, guid: 81f714daf7144784b8a2f42f1cd30927, type: 2}
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m_SkyboxMaterial: {fileID: 2100000, guid: 81f714daf7144784b8a2f42f1cd30927, type: 2}
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m_HaloStrength: 0.5
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m_HaloStrength: 0.5
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@ -97,7 +97,7 @@ LightmapSettings:
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m_ExportTrainingData: 0
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m_ExportTrainingData: 0
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m_TrainingDataDestination: TrainingData
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m_TrainingDataDestination: TrainingData
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m_LightProbeSampleCountMultiplier: 4
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m_LightProbeSampleCountMultiplier: 4
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m_LightingDataAsset: {fileID: 112000002, guid: 7bd4cbd671c48244d90d11295b17207b,
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m_LightingDataAsset: {fileID: 112000002, guid: 71d66be797c1eb44bab0797662b33cbc,
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type: 2}
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type: 2}
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m_UseShadowmask: 1
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m_UseShadowmask: 1
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--- !u!196 &4
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--- !u!196 &4
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@ -150,7 +150,7 @@ Light:
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serializedVersion: 10
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serializedVersion: 10
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m_Type: 1
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m_Type: 1
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m_Shape: 0
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m_Shape: 0
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m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
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m_Color: {r: 0.33161265, g: 0.3338098, b: 0.33962262, a: 1}
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m_Intensity: 0.5
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m_Intensity: 0.5
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m_Range: 10
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m_Range: 10
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m_SpotAngle: 30
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m_SpotAngle: 30
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@ -207,13 +207,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_LocalRotation: {x: 0.55403227, y: -0.21201213, z: 0.14845248, w: 0.79124016}
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m_LocalRotation: {x: 0.2588191, y: 0, z: 0, w: 0.9659258}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 70, y: -30, z: 0}
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m_LocalEulerAnglesHint: {x: 30, y: 0, z: 0}
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--- !u!1 &413994573
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--- !u!1 &413994573
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -281,13 +281,105 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 413994573}
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m_GameObject: {fileID: 413994573}
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m_LocalRotation: {x: 0, y: -0.2658926, z: 0, w: 0.9640027}
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m_LocalRotation: {x: 0.3420201, y: 0, z: 0, w: 0.9396927}
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m_LocalPosition: {x: 3.84, y: 1.91, z: -10}
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m_LocalPosition: {x: 0, y: 30, z: -30}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: -30.84, z: 0}
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m_LocalEulerAnglesHint: {x: 40, y: 0, z: 0}
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--- !u!1 &587543889
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GameObject:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 587543891}
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- component: {fileID: 587543890}
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m_Layer: 0
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m_Name: Directional Light (5)
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!108 &587543890
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Light:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 587543889}
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m_Enabled: 1
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serializedVersion: 10
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m_Type: 1
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m_Shape: 0
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m_Color: {r: 0.33161265, g: 0.3338098, b: 0.33962262, a: 1}
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m_Intensity: 0.5
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m_Range: 10
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m_SpotAngle: 30
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m_InnerSpotAngle: 21.80208
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m_CookieSize: 10
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m_Shadows:
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m_Type: 0
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m_Resolution: -1
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m_CustomResolution: -1
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m_Strength: 0.5
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m_Bias: 0.05
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m_NormalBias: 0.4
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m_NearPlane: 0.2
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m_CullingMatrixOverride:
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e00: 1
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e01: 0
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e02: 0
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e03: 0
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e10: 0
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e11: 1
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e12: 0
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e13: 0
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e20: 0
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e21: 0
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e22: 1
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e23: 0
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e30: 0
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e31: 0
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e32: 0
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e33: 1
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m_UseCullingMatrixOverride: 0
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m_Cookie: {fileID: 0}
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m_DrawHalo: 0
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m_Flare: {fileID: 0}
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m_RenderMode: 0
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_RenderingLayerMask: 1
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m_Lightmapping: 4
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m_LightShadowCasterMode: 0
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m_AreaSize: {x: 1, y: 1}
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m_BounceIntensity: 0
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m_ColorTemperature: 6570
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m_UseColorTemperature: 0
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m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
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m_UseBoundingSphereOverride: 0
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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--- !u!4 &587543891
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 587543889}
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m_LocalRotation: {x: -0.12940955, y: 0.8365163, z: -0.22414392, w: -0.48296294}
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m_LocalPosition: {x: 0, y: 5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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--- !u!1 &1110529627
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--- !u!1 &1110529627
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GameObject:
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GameObject:
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@ -316,7 +408,7 @@ Light:
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serializedVersion: 10
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serializedVersion: 10
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m_Type: 1
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m_Type: 1
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m_Shape: 0
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m_Shape: 0
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m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
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m_Color: {r: 0.33161265, g: 0.3338098, b: 0.33962262, a: 1}
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m_Intensity: 0.5
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m_Intensity: 0.5
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m_Range: 10
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m_Range: 10
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m_SpotAngle: 30
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m_SpotAngle: 30
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@ -373,13 +465,13 @@ Transform:
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m_GameObject: {fileID: 1110529627}
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m_GameObject: {fileID: 1110529627}
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m_LocalRotation: {x: 0.9848078, y: -0, z: -0, w: -0.17364809}
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m_LocalRotation: {x: 0.12940954, y: 0.8365163, z: -0.22414392, w: 0.48296285}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 3
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 200, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 30, y: 120, z: 0}
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--- !u!1 &1309024824
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--- !u!1 &1309024824
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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@ -408,7 +500,7 @@ Light:
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serializedVersion: 10
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serializedVersion: 10
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||||||
m_Type: 1
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m_Type: 1
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m_Shape: 0
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m_Shape: 0
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m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
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m_Color: {r: 0.33161265, g: 0.3338098, b: 0.33962262, a: 1}
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m_Intensity: 0.5
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m_Intensity: 0.5
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m_Range: 10
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m_Range: 10
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m_SpotAngle: 30
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m_SpotAngle: 30
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@ -465,13 +557,13 @@ Transform:
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--- !u!33 &1461518031
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--- !u!1 &1462312433
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--- !u!157 &3
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--- !u!157 &3
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m_UseShadowmask: 1
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--- !u!196 &4
|
--- !u!196 &4
|
||||||
|
Loading…
Reference in New Issue
Block a user