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vis2k 2021-03-13 13:07:15 +08:00
parent 87c2f982cd
commit a2dc9e6283

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@ -25,6 +25,7 @@ public static class NetworkClient
/// <summary>True if client is ready (= joined world).</summary> /// <summary>True if client is ready (= joined world).</summary>
// TODO redundant state. point it to .connection.isReady instead (& test) // TODO redundant state. point it to .connection.isReady instead (& test)
// TODO OR remove NetworkConnection.isReady? unless it's used on server
public static bool ready; public static bool ready;
/// <summary>The NetworkConnection object that is currently "ready".</summary> /// <summary>The NetworkConnection object that is currently "ready".</summary>