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https://github.com/MirrorNetworking/Mirror.git
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prefabs y=1
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parent
21799dc856
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@ -31,7 +31,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 629047657802428152}
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m_GameObject: {fileID: 629047657802428152}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 20, y: 2, z: 20}
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m_LocalPosition: {x: 20, y: 1, z: 20}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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@ -147,7 +147,6 @@ MonoBehaviour:
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maxJumpSpeed: 5
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maxJumpSpeed: 5
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jumpDelta: 0.2
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jumpDelta: 0.2
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groundState: 2
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groundState: 2
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moveState: 2
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horizontal: 0
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horizontal: 0
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vertical: 0
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vertical: 0
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turnSpeed: 0
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turnSpeed: 0
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@ -1094,7 +1094,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9078678990242496461}
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m_GameObject: {fileID: 9078678990242496461}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -20, y: 2, z: -20}
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m_LocalPosition: {x: -20, y: 1, z: -20}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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@ -1210,7 +1210,6 @@ MonoBehaviour:
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maxJumpSpeed: 5
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maxJumpSpeed: 5
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jumpDelta: 0.2
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jumpDelta: 0.2
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groundState: 2
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groundState: 2
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moveState: 2
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horizontal: 0
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horizontal: 0
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vertical: 0
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vertical: 0
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turnSpeed: 0
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turnSpeed: 0
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@ -379,7 +379,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2033010110135952297}
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m_GameObject: {fileID: 2033010110135952297}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 2, y: 2, z: 2}
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m_LocalPosition: {x: 2, y: 1, z: 2}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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@ -509,7 +509,6 @@ MonoBehaviour:
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maxJumpSpeed: 5
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maxJumpSpeed: 5
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jumpDelta: 0.2
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jumpDelta: 0.2
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groundState: 2
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groundState: 2
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moveState: 2
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horizontal: 0
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horizontal: 0
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vertical: 0
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vertical: 0
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turnSpeed: 0
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turnSpeed: 0
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