From a3027b29ed8ccc5a3d31fd19fa07c665496fe9dc Mon Sep 17 00:00:00 2001 From: mischa <16416509+miwarnec@users.noreply.github.com> Date: Mon, 14 Oct 2024 18:25:42 +0200 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 920df4835..6ab52be0a 100644 --- a/README.md +++ b/README.md @@ -44,10 +44,9 @@ Many of our features quickly became the norm across all Unity netcodes!
| 🛞 **Transform & Physics** | Transform & Physics sync built in. | **Stable** | | 👩‍🍼 **Child Components** | Put networked components on anything. | **Stable** | | 🪚️ **IL Post Processing** | Zero overhead [Rpcs] and [Commands] via IL post processing! | **Stable** | -| ☁️ **Two Click Hosting** | (Optional) Build & Push directly from Unity Editor to the Cloud. | **Preview** | +| ☁️ **Two Click Hosting** | (Optional) Build & Push directly from Unity Editor to the Cloud. | **Stable** | | | | | | 📏 **Snapshot Interp.** | Perfectly smooth movement for all platforms and all games. | **Stable** | -| 🏎 **Prediction** | Simulate Physics locally & apply server corrections. | **Researching** | | 🔫 **Lag Compensation** | Roll back state to see what the player saw during input. | **Beta** | | 🔒 **Encryption** | Secure communication with end-to-end encryption. | **Beta** | | | | | @@ -59,6 +58,7 @@ Many of our features quickly became the norm across all Unity netcodes!
| 🧜🏻‍♀️ **Long Term Support** | Maintained since 2014 with optional LTS version! | | | | | | | 📐 **Bitpacking** | Optimized compression (bools as 1 bit etc.) | **Researching** | +| 🏎 **Prediction** | Simulate Physics locally & apply server corrections. | **Researching** | --- ## Architecture