Update README.md

This commit is contained in:
vis2k 2020-09-08 16:49:35 +02:00 committed by GitHub
parent 9aff8e3921
commit a448f58467
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -26,8 +26,6 @@ With Mirror, the **Server & Client are ONE** project _(hence the name)_. Instead
_Note: Mirror is based on Unity's abandoned UNET Networking system. We fixed it up and pushed it to MMO Scale._
## Low Level Transports
Mirror supports many different low level networking transports:
* (built in) [Telepathy](https://github.com/vis2k/Telepathy): TCP
* (built in) [UNET LLAPI](https://docs.unity3d.com/Manual/UNetUsingTransport.html): UDP
* (built in) [Ninja.Websockets](https://github.com/ninjasource/Ninja.WebSockets): Websockets