diff --git a/Assets/Mirror/Runtime/NetworkManager.cs b/Assets/Mirror/Runtime/NetworkManager.cs index 18ac046cc..0688acf6c 100644 --- a/Assets/Mirror/Runtime/NetworkManager.cs +++ b/Assets/Mirror/Runtime/NetworkManager.cs @@ -23,7 +23,7 @@ public class NetworkManager : MonoBehaviour [Tooltip("Should the Network Manager object be persisted through scene changes?")] public bool dontDestroyOnLoad = true; - // Deprecated 2021-03-10 + // Deprecated 2021-03-10 // Temporary bool to allow Network Manager to persist to offline scene // Based on Discord convo, BigBox is invoking StopHost in startup sequence, bouncing the server and clients back to offline scene, which resets Network Manager. // Request is for a checkbox to persist Network Manager to offline scene, despite the collision and warning.