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syntax
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@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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@ -153,7 +153,7 @@ public void SetPlayername(string username)
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public override void OnStartClient()
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{
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// register a handler for the authentication response we expect from server
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NetworkClient.RegisterHandler<AuthResponseMessage>((Action<AuthResponseMessage>)OnAuthResponseMessage, false);
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NetworkClient.RegisterHandler<AuthResponseMessage>(OnAuthResponseMessage, false);
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}
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/// <summary>
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