diff --git a/Assets/Mirror/Examples/Shooter/Readme.txt b/Assets/Mirror/Examples/Shooter/Readme.txt new file mode 100644 index 000000000..06f8ec762 --- /dev/null +++ b/Assets/Mirror/Examples/Shooter/Readme.txt @@ -0,0 +1,11 @@ +Our Shooter Example aims to replicate fast paced first person shooter games like Quake & Counter-Strike, +by utilizing Mirror's advanced features: + +- Snapshot Interpolation +- Lag Compensation +- Client Side Prediction +- Two Click Hosting + +The goal is to provide a lightweight demo that users can learn from. +All the complicated magic should be hidden in Mirror Components, with minimal custom code. +We want users to understand this easily and implement it in their own projects with very little effort. \ No newline at end of file diff --git a/Assets/Mirror/Examples/Shooter/Readme.txt.meta b/Assets/Mirror/Examples/Shooter/Readme.txt.meta new file mode 100644 index 000000000..c999d6bf9 --- /dev/null +++ b/Assets/Mirror/Examples/Shooter/Readme.txt.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 2666873d1a854451d82afd255492f7ba +timeCreated: 1684039107 \ No newline at end of file