full interactables & latency sim & things

This commit is contained in:
mischa 2024-01-14 11:21:03 +01:00
parent b7a6f37024
commit aa90b88790
6 changed files with 11283 additions and 197 deletions

View File

@ -12,6 +12,9 @@ GameObject:
- component: {fileID: 1055206187299527403}
- component: {fileID: 2972427595072187937}
- component: {fileID: 4504086195599979171}
- component: {fileID: 332264099811202115}
- component: {fileID: 8299510419313173917}
- component: {fileID: -4980867475175519160}
m_Layer: 0
m_Name: detailBarrier_typeA
m_TagString: Untagged
@ -32,7 +35,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1055206187299527403
MeshFilter:
@ -93,9 +96,93 @@ MeshCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3621126467170537460}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 4
serializedVersion: 5
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: -7198859958242309568, guid: b1e63e490354e4bfa9e33f95da7a6532, type: 3}
--- !u!114 &332264099811202115
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3621126467170537460}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
m_Name:
m_EditorClassIdentifier:
sceneId: 0
_assetId: 2728801980
serverOnly: 0
visible: 0
hasSpawned: 0
--- !u!54 &8299510419313173917
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3621126467170537460}
serializedVersion: 4
m_Mass: 10
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 1
m_Constraints: 0
m_CollisionDetection: 2
--- !u!114 &-4980867475175519160
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3621126467170537460}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d38927cdc6024b9682b5fe9778b9ef99, type: 3}
m_Name:
m_EditorClassIdentifier:
syncDirection: 0
syncMode: 0
syncInterval: 0
stateHistoryLimit: 32
recordInterval: 0.05
compareLastFirst: 1
positionCorrectionThreshold: 0.1
rotationCorrectionThreshold: 5
oneFrameAhead: 1
correctionMode: 1
snapThreshold: 0.5
showGhost: 1
ghostDistanceThreshold: 0.1
ghostEnabledCheckInterval: 0.2
localGhostMaterial: {fileID: 2100000, guid: 411a48b4a197d4924bec3e3809bc9320, type: 2}
remoteGhostMaterial: {fileID: 2100000, guid: 04f0b2088c857414393bab3b80356776, type: 2}
positionInterpolationSpeed: 15
rotationInterpolationSpeed: 10
teleportDistanceMultiplier: 10
lineTime: 10

View File

@ -12,6 +12,9 @@ GameObject:
- component: {fileID: 9218028109690592579}
- component: {fileID: 6343870862122068361}
- component: {fileID: 5748951928199329039}
- component: {fileID: 2497217400297835718}
- component: {fileID: 1036073363781503162}
- component: {fileID: 4697585047451054480}
m_Layer: 0
m_Name: detailBarrier_typeB
m_TagString: Untagged
@ -32,7 +35,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &9218028109690592579
MeshFilter:
@ -93,9 +96,93 @@ MeshCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4830401421768853596}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 4
serializedVersion: 5
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 2893083459245283827, guid: 20d7549b24b314254a8583a2f236dcda, type: 3}
--- !u!114 &2497217400297835718
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4830401421768853596}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
m_Name:
m_EditorClassIdentifier:
sceneId: 0
_assetId: 1786343471
serverOnly: 0
visible: 0
hasSpawned: 0
--- !u!54 &1036073363781503162
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4830401421768853596}
serializedVersion: 4
m_Mass: 10
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 1
m_Constraints: 0
m_CollisionDetection: 2
--- !u!114 &4697585047451054480
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4830401421768853596}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d38927cdc6024b9682b5fe9778b9ef99, type: 3}
m_Name:
m_EditorClassIdentifier:
syncDirection: 0
syncMode: 0
syncInterval: 0
stateHistoryLimit: 32
recordInterval: 0.05
compareLastFirst: 1
positionCorrectionThreshold: 0.1
rotationCorrectionThreshold: 5
oneFrameAhead: 1
correctionMode: 1
snapThreshold: 0.5
showGhost: 1
ghostDistanceThreshold: 0.1
ghostEnabledCheckInterval: 0.2
localGhostMaterial: {fileID: 2100000, guid: 411a48b4a197d4924bec3e3809bc9320, type: 2}
remoteGhostMaterial: {fileID: 2100000, guid: 04f0b2088c857414393bab3b80356776, type: 2}
positionInterpolationSpeed: 15
rotationInterpolationSpeed: 10
teleportDistanceMultiplier: 10
lineTime: 10

View File

@ -0,0 +1,187 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2295855467665000878
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4025689453865259690}
- component: {fileID: 8395585246214894360}
- component: {fileID: 8848226572879408198}
- component: {fileID: 2738286366711791196}
- component: {fileID: 2977247729744629704}
- component: {fileID: 7424481719208617355}
- component: {fileID: 489530744281908059}
m_Layer: 0
m_Name: Barrel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4025689453865259690
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2295855467665000878}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -22.59, y: 4.89, z: -1.91}
m_LocalScale: {x: 1.6220963, y: 1.0757095, z: 1.6220963}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8395585246214894360
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2295855467665000878}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8848226572879408198
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2295855467665000878}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -8350710125277546012, guid: 1ab4890f815c345149d933e9567c48e6, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &2738286366711791196
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2295855467665000878}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
m_Name:
m_EditorClassIdentifier:
sceneId: 0
_assetId: 1409779400
serverOnly: 0
visible: 0
hasSpawned: 0
--- !u!64 &2977247729744629704
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2295855467665000878}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!54 &7424481719208617355
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2295855467665000878}
serializedVersion: 4
m_Mass: 50
m_Drag: 0
m_AngularDrag: 0.1
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 1
m_Constraints: 0
m_CollisionDetection: 2
--- !u!114 &489530744281908059
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2295855467665000878}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d38927cdc6024b9682b5fe9778b9ef99, type: 3}
m_Name:
m_EditorClassIdentifier:
syncDirection: 0
syncMode: 0
syncInterval: 0
stateHistoryLimit: 32
recordInterval: 0.05
compareLastFirst: 1
positionCorrectionThreshold: 0.1
rotationCorrectionThreshold: 5
oneFrameAhead: 1
correctionMode: 1
snapThreshold: 0.5
showGhost: 1
ghostDistanceThreshold: 0.1
ghostEnabledCheckInterval: 0.2
localGhostMaterial: {fileID: 2100000, guid: 411a48b4a197d4924bec3e3809bc9320, type: 2}
remoteGhostMaterial: {fileID: 2100000, guid: 04f0b2088c857414393bab3b80356776, type: 2}
positionInterpolationSpeed: 15
rotationInterpolationSpeed: 10
teleportDistanceMultiplier: 10
lineTime: 10

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 35ea067253fc44b74a6aea700cb9b055
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -392,6 +392,7 @@ PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7629472450998371511}
m_Modifications:
- target: {fileID: 650646081168667483, guid: 1b3fd1dec89b44c44a152f3710e1191a,
@ -465,6 +466,9 @@ PrefabInstance:
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 1b3fd1dec89b44c44a152f3710e1191a, type: 3}
--- !u!4 &3796838284988201912 stripped
Transform:

File diff suppressed because it is too large Load Diff