refactor: use save parameter name as overriden method

This commit is contained in:
Paul Pacheco 2020-01-01 20:26:59 -06:00
parent addbd91fbd
commit ae3860f51b

View File

@ -299,11 +299,11 @@ void ReadParameters(NetworkReader reader)
/// Custom Serialization
/// </summary>
/// <param name="writer"></param>
/// <param name="forceAll"></param>
/// <param name="initialState"></param>
/// <returns></returns>
public override bool OnSerialize(NetworkWriter writer, bool forceAll)
public override bool OnSerialize(NetworkWriter writer, bool initialState)
{
if (forceAll)
if (initialState)
{
for (int i = 0; i < animator.layerCount; i++)
{
@ -320,7 +320,7 @@ public override bool OnSerialize(NetworkWriter writer, bool forceAll)
writer.WriteSingle(st.normalizedTime);
}
}
WriteParameters(writer, forceAll);
WriteParameters(writer, initialState);
return true;
}
return false;