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add assert just to be sure
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@ -308,6 +308,7 @@ public void SendCommandInternal_RequiresAuthorityFalse_ForOtherObjectWithoutConn
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// call command. don't require authority.
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// the object doesn't have a .connectionToServer (like a scene object)
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Assert.That(comp.connectionToServer, Is.Null);
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comp.CallSendCommandInternal(false);
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Assert.That(comp.called, Is.EqualTo(1));
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